Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 17509796745966255424 67 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Jan 5, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:47 (1043 turns). nimuck the Shooter (Formicid Hunter) Turns: 1043, Time: 00:00:47 Health: 35/35 AC: 4 Str: 15 XL: 4 Next: 38% Magic: 4/4 EV: 11 Int: 9 God: Gold: 34 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - scarf {Harm} rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + c - +0 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: harm (+30% outgoing, +20% incoming), rampage @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of boots of rampaging (worn) d - a scarf of harm (worn) Jewellery e - a ring of flight (worn) Scrolls s - a scroll of butterflies c - a scroll of silence {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} l - a scroll of immolation {unknown} m - a scroll of noise {unknown} n - a scroll of blinking {unknown} Potions d - a potion of curing {unknown} f - a potion of haste {unknown} j - 2 potions of attraction {unknown} k - a potion of ambrosia {unknown} Skills: + Level 3.1 Fighting * Level 4.2 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10941 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The arrow hits the adder! The adder is almost dead. An adder is nearby! You shoot an arrow. The arrow hits the adder. You kill the adder! Your Fighting skill increases to level 3! Found a stone staircase leading down. You encounter Terence the Veteran. He is wielding a +0 flail. Okay, then. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Found a stone staircase leading up. Found a chain mail. No target in view! You see here a +0 chain mail. You now have 21 gold pieces (gained 3). You encounter a ball python. You shoot an arrow. The arrow hits the ball python. You kill the ball python! m - a scroll labelled ISOTEUXIUSE n - a scroll labelled PECVEA HOSK Found 6 large rocks. No target in view! Found a ring mail. You now have 34 gold pieces (gained 13). You encounter a jelly. You shoot an arrow. The arrow hits the jelly. The jelly quivers. The jelly is moderately wounded. A jelly is nearby! You shoot an arrow. The arrow hits the jelly. The jelly is heavily wounded. A jelly is nearby! You shoot an arrow. The arrow hits the jelly. You kill the jelly! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# # #....# # +....+ ...# # #....# .........### #....# .........##. #.[..# ....... #. #....# ..... #. #####....#######.#### #. .......@............###. .........(..........#... .......#............#... .......#.......#........ .......#.......#.####... .......#.......#.# #... .......#.......#.# #... .......#.......#.# #... #.......... #... There were no monsters in sight! Vanquished Creatures A jelly (D:2) An adder (D:2) 2 dart slugs (D:1) A hobgoblin (D:2) 5 jackals (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) 6 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 405 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 408 | D:1 | Reached skill level 1 in Armour 875 | D:2 | Encountered Terence 1043 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1043 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_3, aquarium_view_2d, aquarium_view_2d, aquarium_balcony_3b, aquarium_pool_2, serial_bayou_pond_c, minmay_tall_x D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.3 Fighting | 3 | 3.1 Ranged Weapons | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 66 | || 66 Armour: Leather armour | 8 | || 8 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 914 | 144 | 0 | 773 | 2 | 529.0 | Dungeon | 1058 | 914 | 144 | 0 | 773 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+