Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 15234134945378609253 226 nimuck the Trooper (level 6, -3/49 HPs) Began as a Formicid Hunter on Jan 1, 2026. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:02:55 (1980 turns). nimuck the Trooper (Formicid Hunter) Turns: 1980, Time: 00:02:55 Health: -3/49 AC: 3 Str: 16 XL: 6 Next: 22% Magic: 6/6 EV: 12 Int: 8 God: Gold: 143 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... g - amulet of dissipation Stlth ++ c - ring of protection from cold HPRegen 0.28/turn f - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 14 stones e - 6 poisoned darts Armour b - a +0 leather armour (worn) Jewellery c - a ring of protection from cold (worn) f - a ring of poison resistance (worn) g - an amulet of dissipation (worn) Scrolls s - a scroll of butterflies i - 4 scrolls of identify g - 2 scrolls of fog Potions d - 3 potions of haste {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of brilliance {unknown} k - a potion of cancellation {unknown} Skills: * Level 4.5 Fighting - Level 4.0 Ranged Weapons + Level 2.5 Armour + Level 2.8 Dodging + Level 3.4 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16085 Sewer (1/1) Zot: 5879 Altars: Ashenzari The Shining One Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow misses the crocodile. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, 59% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, 59% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, 59% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. The crocodile closely misses you. The crocodile barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (moderately wounded, 59% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! The crocodile drags you backwards! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 59% to hit) You shoot an arrow. The arrow hits the crocodile! The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 59% to hit) You shoot an arrow. The arrow closely misses the crocodile. The crocodile bites you! You die... #### #)#### ....## ##)##.. ..~~.### #.†.#.∩ #.~.~.### #.~...∩ #~....###.~.... ##~~.~..~~~#### ~ ###~....###.~.... ..~~####.....### #.~.... #÷.~..l@.†.### #.~.... ###......### ##~#... ######## #~##.. #~# .. ~# . You could see a crocodile. Vanquished Creatures Jessica (D:2) 3 clockroaches (D:3) 7 adders A dart slug (D:2) 2 endoplasms (D:3) 5 hobgoblins 7 jackals (Sewer) 2 quokkas (D:2) 7 ball pythons 12 bats 8 frilled lizards 8 goblins 10 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 801 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 803 | D:2 | Reached skill level 1 in Armour 963 | D:2 | Encountered Jessica 967 | D:2 | Killed Jessica 968 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1313 | D:2 | Found a faded altar of an unknown god. 1578 | D:3 | Found a glowing golden altar of the Shining One. 1580 | D:3 | Found a broken altar of Ashenzari. 1687 | D:3 | Reached XP level 5. HP: 41/42 MP: 5/5 1802 | D:3 | Found a glowing drain. 1859 | D:3 | Reached XP level 6. HP: 28/49 MP: 6/6 1874 | Sewer | Entered a sewer 1980 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, minmay_tripent D:2: layout_loops_ring, basic_ecumenical_altar, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_catwalk_spiral, gup_sewer_entry_glass Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.8 Armour | 1 2 | 2.5 Stealth | 2 3 | 3.4 Fighting | 3 4 | 4.5 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 84 | 117 || 201 Read: Identify | | 2 || 2 Blinking | | 1 || 1 Vulnerability | | 1 || 1 Fear | | 1 || 1 Armour: Leather armour | 19 | 48 || 67 Dodge: Dodged | 16 | 45 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2034 | 1968 | 66 | 0 | 1365 | 4 | 508.5 | Dungeon | 1914 | 1848 | 66 | 0 | 1305 | 3 | 638.0 | Sewer | 119 | 119 | 0 | 0 | 60 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 848 daAuts D:1: 730 daAuts D:3: 335 daAuts Sewer: 119 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+