Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12568833462039933374 49 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Jan 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (993 turns). nimuck the Shooter (Formicid Hunter) Turns: 993, Time: 00:01:08 Health: 35/35 AC: 3 Str: 15 XL: 4 Next: 1% Magic: 4/4 EV: 11 Int: 9 God: Gold: 130 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 5 stones Armour b - a +0 leather armour (worn) Wands e - a wand of charming (11) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of moonshine {unknown} k - a potion of lignification {unknown} n - a potion of berserk rage {unknown} o - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.2 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10974 Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The ball python hisses angrily. The arrow hits the ball python! You kill the ball python! You now have 130 gold pieces (gained 8). You see here a +0 short sword. Found 3 flux baubles. You encounter a goblin. It is wielding a +0 club. You shoot an arrow. The arrow hits the goblin! You kill the goblin! You see here a +0 club. You encounter a ball python. You shoot an arrow. The arrow barely misses the ball python. A ball python is nearby! You shoot an arrow. The arrow barely misses the ball python. A ball python is nearby! You shoot an arrow. The arrow closely misses the ball python. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You see here a frilled lizard skeleton. You see here a +0 leather armour. You encounter a dart slug. Found a stone staircase leading up and a stone staircase leading down. You shoot an arrow. The arrow hits the dart slug! The dart slug is almost dead. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................<# .................# ##.####†.........# #.# #..........# #.# #..........# # #.# ###........## #>## #.# #...........##...<. ##.###................†. ................@##. #.##.##..........# #.##.##..........# ................## #..# ......###......## ###..# ....### #####.## ##.#..# ..#..### #..###..#..# .)##...#### ##.[.#..#..# ...###....######....#..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 6 hobgoblins 2 jackals (D:2) 3 quokkas 5 ball pythons 4 frilled lizards (D:2) 3 goblins 4 kobolds 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 250 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 446 | D:2 | Found a faded altar of an unknown god. 532 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 551 | D:2 | Reached skill level 1 in Armour 625 | D:2 | Found Roq Arch's Magic Scroll Boutique. 993 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 993 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, chequers_serial_rivers_micro_a, st_stairs_13 D:2: layout_rooms, serial_shops, shop, chequers_ecumenical_altar_island, glass_columns_c, minmay_domino_4 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.2 Fighting | 3 | 3.2 Stealth | 2 | 2.3 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 100 | || 100 Armour: Leather armour | 19 | || 19 Dodge: Dodged | 21 | || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 1012 | 13 | 0 | 794 | 2 | 512.5 | Dungeon | 1025 | 1012 | 13 | 0 | 794 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 571 daAuts D:1: 453 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+