nimuck Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (0, 3, D:1) a +0 club (8, 1, D:1) a +0 robe a bat skeleton (15, -23, D:1) a +0 club (22, -24, D:1) a +0 hand axe (28, 0, D:1) an inkwell talisman (29, -1, D:1) a +0 club a goblin skeleton (38, 19, D:1) a +0 dagger (40, 14, D:1) a +0 robe (42, 7, D:1) a +0 club (44, -19, D:1) a +0 leather armour (48, -4, D:1) a +0 club (48, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -3, D:1) a rat corpse (skeletalised by now) (61, 10, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (3, 17, D:2) a +0 short sword a kobold corpse (6, 6, D:2) a +0 club a +0 sling (8, -3, D:2) the quill talisman of the Butcher {+Blink rElec Str+3} [quill talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (8, 22, D:2) a +0 dagger (15, 19, D:2) a +0 dagger (15, 23, D:2) a +0 hand axe (17, 3, D:2) a +0 whip (17, 27, D:2) a +0 dagger (18, 1, D:2) a scroll of blinking (18, 27, D:2) a +0 short sword (19, 9, D:2) a scroll of identify (26, 41, D:2) a +0 dagger a goblin corpse (28, 27, D:2) an adder corpse (skeletalised by now) (28, 31, D:2) a +0 dagger (29, 30, D:2) a rat corpse (skeletalised by now)