Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 6061380147110990422 53 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Dec 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:52 (767 turns). nimuck the Shooter (Formicid Hunter) Turns: 767, Time: 00:00:53 Health: 35/35 AC: 3 Str: 15 XL: 4 Next: 11% Magic: 4/4 EV: 11 Int: 9 God: Gold: 105 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +2 whip of venom Missiles c - 4 stones Armour d - a +0 leather armour (worn) Jewellery e - a ring of magical power Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} k - 2 scrolls of identify {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of curing {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d1 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Construct Spike Launche Frge 0% 2d3 58% 2 Sigil of Binding Hex 0% N/A 83% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11202 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the bat! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found Nelireumael's Weapon Shoppe. No target in view! You encounter a hobgoblin. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! The shop is a mimic! The shop mimic cackles madly and vanishes in a puff of smoke! Found a stone staircase leading up. No target in view! No target in view! There is a stone staircase leading up here. You encounter a quokka. A quokka is nearby! You shoot an arrow. The arrow completely misses the quokka. A quokka is nearby! You shoot an arrow. The arrow hits the quokka! You kill the quokka! You encounter a hobgoblin. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You encounter an adder. An adder is nearby! You shoot an arrow. The arrow hits the adder. The adder hisses angrily. The adder is moderately wounded. An adder is nearby! You shoot an arrow. The arrow hits the adder. You kill the adder! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~.######.##.# #########.# ~.# ####<# ##.## ...# #.##########...##.# .#.# #.................# ##.# ##..########...#### # ###..#########.## ###..........# #.# #.........##.# #.# #.#.#..##@# #.# #......##.# #.# #..###..#..? .# ... #....... #. #........ ..#..†...# .###...#.# .. ...##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 8 hobgoblins A quokka (D:2) 9 ball pythons 6 bats 4 frilled lizards 4 goblins (D:1) A kobold (D:1) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:1 | Found a faded altar of an unknown god. 70 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 184 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 203 | D:1 | Reached skill level 1 in Armour 736 | D:2 | Found Nelireumael's Weapon Shoppe. 767 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 767 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, angelslayer_ecumenical_altar_muddy D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_large_a Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.3 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Whip | 5 | || 5 Fire: Shortbow | 105 | || 105 Armour: Leather armour | 16 | || 16 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 752 | 46 | 0 | 540 | 2 | 399.0 | Dungeon | 798 | 752 | 46 | 0 | 540 | 2 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 479 daAuts D:2: 318 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+