Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 6581375142949480232 45 nimuck the Shooter (level 3, -2/29 HPs) Began as a Formicid Hunter on Dec 31, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (821 turns). nimuck the Shooter (Formicid Hunter) Turns: 821, Time: 00:00:55 Health: -2/29 AC: 3 Str: 15 XL: 3 Next: 90% Magic: 3/3 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +4 vampiric dagger Missiles c - 6 atropa-tipped darts d - 4 stones Armour f - a +0 leather armour (worn) Jewellery e - a ring of flight (worn) Scrolls s - a scroll of butterflies S - a scroll of silence f - a scroll of fear Potions d - 3 potions of heal wounds {unknown} f - a potion of magic {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.2 Armour + Level 2.2 Dodging + Level 2.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11154 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Okay, then. You fly downwards. The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. The gnoll closely misses you. You fly upwards. There is a stone staircase leading down here. The gnoll hits you but does no damage. You fly downwards. There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 flail. You fly upwards. There is a stone staircase leading down here. You shoot an arrow. The arrow closely misses the gnoll. The gnoll barely misses you. You shoot an arrow. The arrow barely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. You shoot an arrow. The arrow completely misses the gnoll. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 flail. The gnoll barely misses you. You shoot an arrow. The arrow closely misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You die... .#.#....#..~≈~~~~~≈≈~...~≈~~~~~~≈ .#......#..~~~~~~~~~~...~~≈~~~~≈~ .#.#.#..#..P~~~≈~~~~P...P~~~~~~~~ .#............................... .#.###......#####.......#######.. ............................# #.# ##.####.#####.....#####.###.###.# ##.# #.#.....##........# #...... ##'####÷[.....##@..###### ####### .....####.....##.j...# #.. .....# #............##########.# .....# #........................ ÷....# #........#............... .....# #........#...###########. .....# #####.................... .....########...###############.# .....'........### #..... You could see a gnoll. Vanquished Creatures 2 gnolls (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 2 kobolds (D:1) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 291 | D:1 | Reached skill level 1 in Armour 291 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 821 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_basic, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.2 Stealth | 2 | 2.2 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action || total ---------------------------++------- Fire: Shortbow || 87 Read: Identify || 2 Armour: Leather armour || 31 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 800 | 44 | 64 | 560 | 2 | 422.0 | Dungeon | 844 | 800 | 44 | 64 | 560 | 2 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+