Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 1193851292788575248 54 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Dec 25, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:30 (1720 turns). nimuck the Shooter (Formicid Hunter) Turns: 1720, Time: 00:01:31 Health: 35/35 AC: 6 Str: 15 XL: 4 Next: 12% Magic: 4/4 EV: 9 Int: 9 God: Gold: 76 SH: 9 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +3 shortbow rCold . . . (100%) e - +0 kite shield rNeg . . . (100%) h - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + d - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +3 shortbow (weapon) b - a +2 dagger of flaming Missiles c - 6 stones f - 5 poisoned darts Armour d - a +2 pair of boots (worn) e - a +0 kite shield (worn) h - a +0 leather armour (worn) Wands d - a wand of digging (5) Scrolls s - a scroll of butterflies e - a scroll of fear {unknown} h - a scroll of poison {unknown} k - a scroll of teleportation {unknown} c - a scroll of brand weapon {unknown} Potions d - a potion of lignification {unknown} f - a potion of moonshine {unknown} j - a potion of mutation {unknown} l - a potion of resistance {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.2 Armour + Level 2.3 Dodging + Level 2.0 Stealth + Level 1.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 86% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16245 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the jackal. The jackal barks! The jackal is almost dead. You encounter a jackal. x2 You shoot an arrow. The arrow closely misses the jackal. The jackal barks! You hear an angry hiss. You encounter an endoplasm. You shoot an arrow. The arrow hits the jackal. You kill the jackal! There are monsters nearby! You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal barely misses you. You shoot an arrow. The arrow closely misses the jackal. The arrow hits the endoplasm! You kill the endoplasm! You block the jackal's attack. The jackal bites you. You encounter an adder. The jackal closely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal closely misses you. x2 Your Shields skill increases to level 1! You shoot an arrow. The arrow closely misses the jackal. You block the jackal's attack. x2 You shoot an arrow. The arrow hits the jackal! You kill the jackal! Your Stealth skill increases to level 2! You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. The adder bites you but does no damage. You block the adder's attack. You shoot an arrow. The arrow hits the adder. The adder is severely wounded. The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder! You kill the adder! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... >. #...####.## .# .........####.# $............# #...........# #........... #...†....... #...@..# #......# #......# #####.## #######†### #.........# #.........# .# #.......).# #.# #.........# #.# There were no monsters in sight! Vanquished Creatures An adder (D:3) An orc (D:3) 2 ribbon worms (D:2) 7 endoplasms 3 hobgoblins (D:1) 9 jackals A quokka (D:2) 3 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins 3 kobolds (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 525 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 1047 | D:2 | Reached skill level 1 in Armour 1715 | D:3 | Reached skill level 1 in Shields 1720 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1720 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_corners D:2: layout_rooms D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Armour | 1 | 1.2 Fighting | 3 | 3.2 Shields | 1 | 1.2 Stealth | 2 | 2.0 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 95 | || 95 Read: Enchant weapon | 3 | || 3 Armour: Leather armour | 13 | || 13 Dodge: Dodged | 12 | || 12 Block: Kite shield | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1754 | 1604 | 150 | 0 | 1392 | 3 | 584.7 | Dungeon | 1754 | 1604 | 150 | 0 | 1392 | 3 | 584.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 550 daAuts D:3: 225 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+