nimuck Level 1 of the Dungeon (0, 0, D:1) a quill talisman (5, 7, D:1) a +0 ring mail (5, 31, D:1) a rat corpse (skeletalised by now) (12, 3, D:1) a quokka skeleton (17, -1, D:1) a +0 dagger (18, 5, D:1) a rat skeleton (20, 3, D:1) a +0 dagger a kobold skeleton (24, 24, D:1) a +0 club (26, -4, D:1) a hobgoblin corpse (skeletalised by now) (27, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 15, D:1) a +0 dagger (28, -17, D:1) a +0 dagger (29, -17, D:1) a +0 plate armour (30, -17, D:1) a quokka corpse (skeletalised by now) (33, -14, D:1) a +0 sling (37, -5, D:1) a ball python corpse (skeletalised by now) (40, 26, D:1) a +0 short sword (41, 16, D:1) a quokka skeleton (43, 15, D:1) a +0 dagger a goblin skeleton (46, -18, D:1) a hobgoblin corpse (skeletalised by now) (46, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uleny's Weapon Emporium 2 atropa-tipped darts (19 gold) 4 boomerangs (88 gold) 4 javelins (132 gold) a +0 flail (38 gold) 6 boomerangs (132 gold) a +0 hand axe (33 gold) a +1 vampiric hand axe (176 gold) (1, 4, D:2) a +0 leather armour (2, 24, D:2) a +0 ring mail (6, 49, D:2) a +0 club (9, 43, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 9, D:2) a +4 quarterstaff of chaos (18, 10, D:2) a +0 hammer (18, 48, D:2) a +0 scale mail (21, 34, D:2) a +0 club (25, 46, D:2) a +4 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (30, 33, D:2) a ball python corpse (skeletalised by now) (39, 17, D:2) a +0 dagger a +0 sling a goblin skeleton (43, 11, D:2) an amulet of alchemy (47, 34, D:2) a bat skeleton (49, 33, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (9, 11, D:3) a +0 dagger (11, 12, D:3) a +0 dagger (12, -4, D:3) a +0 mace (17, 1, D:3) a +0 short sword (23, -30, D:3) a staff of air a +0 war axe (25, -31, D:3) a ring of wizardry (27, 1, D:3) a +0 giant club (39, -14, D:3) a ball python corpse (skeletalised by now) (41, -29, D:3) a +0 chain mail (43, -28, D:3) a +0 dagger (56, -29, D:3) a +0 trident (57, -28, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, -3, D:4) a ball python skeleton (19, -16, D:4) a +0 club a kobold corpse (skeletalised by now) (24, 4, D:4) a +0 hand axe (25, 10, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon [Shop] Jotsatew's Jewellery Emporium the ring of the Original Sin {rN+ Will+ AC+4 Int+4 Stlth+} (832 gold) [ring of protection] rN+: It protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a ring of magical power (unknown) (260 gold) an amulet of guardian spirit (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) a ring of flight (unknown) (227 gold) the amulet of the Devil's Advocate {^Fragile rC++ Regen+ Int-3 SInv} (608 gold) [amulet of regeneration] ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. an amulet of alchemy (390 gold) a ring of protection from cold (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) (0, 0, D:5) a water moccasin skeleton (2, -9, D:5) a +0 club (3, 7, D:5) a +0 club (10, -11, D:5) a +0 mace (10, 11, D:5) a howler monkey skeleton (19, -19, D:5) a +0 whip (20, -23, D:5) a +0 flail (20, -18, D:5) a +0 whip a +0 robe a +0 club (25, 8, D:5) a +0 robe (28, 4, D:5) a +0 trident (29, 11, D:5) a +0 sling (30, -24, D:5) a +0 giant club an ogre skeleton (37, 13, D:5) a +0 ring mail (40, -24, D:5) a +0 great mace (42, 3, D:5) a +0 robe Level 6 of the Dungeon (3, 17, D:6) a +0 dagger a +0 robe (3, 20, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (4, 19, D:6) a +0 dagger a +0 robe (11, 34, D:6) a +0 mace a +0 leather armour an orc skeleton (12, 33, D:6) a +0 hand axe a +0 leather armour (12, 35, D:6) a +0 short sword (14, 23, D:6) a +0 leather armour a +0 whip (14, 35, D:6) a +0 dagger a +0 leather armour a +2 flail of protection a +0 ring mail an orc skeleton (16, 20, D:6) a +0 flail (17, 21, D:6) a +0 spear a gnoll skeleton (18, 20, D:6) a rat skeleton (18, 22, D:6) a +0 spear (20, 15, D:6) a +0 robe a +3 dire flail the orc skeleton of Blorkula the orcula (23, 34, D:6) a bullfrog corpse (skeletalised by now) (23, 35, D:6) a +2 hand axe a +0 robe (26, 18, D:6) a +0 leather armour (28, 4, D:6) a bullfrog skeleton (37, 42, D:6) a +0 chain mail (38, 34, D:6) a +2 whip of freezing a +0 robe (40, 15, D:6) a troll corpse (skeletalised by now) (42, 12, D:6) a +0 war axe (42, 13, D:6) a +0 dagger (45, 0, D:6) an adder corpse (skeletalised by now) (45, 17, D:6) a +0 club an orc corpse (skeletalised by now) (49, 30, D:6) a scroll of noise (53, 36, D:6) a +0 ring mail (54, 9, D:6) a +0 cloak (59, 40, D:6) a +0 long sword Level 7 of the Dungeon (0, 6, D:7) a parchment of Inner Flame (5, -10, D:7) a +0 sling (8, -9, D:7) a +1 trident of entangling a +0 trident of venom a +0 leather armour (14, -29, D:7) a +0 robe a +0 dagger (15, -19, D:7) a hound skeleton (17, -28, D:7) a +0 ring mail a +0 club an orc skeleton (22, 5, D:7) a +0 giant spiked club an ogre skeleton (22, 16, D:7) a +1 plate armour of poison resistance 9 scrolls of teleportation the fortress talisman of Riesim {rN+} [fortress talisman] rN+: It protects you from negative energy. (23, 5, D:7) a +0 shortbow a +0 giant club an ogre skeleton (24, 23, D:7) a black bear skeleton (27, -7, D:7) a +0 leather armour (28, -34, D:7) a +0 dire flail (28, -25, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -24, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, -25, D:7) a +0 trident a +0 leather armour (30, -6, D:7) the conjuration staff "Ytenuos" {Int+2 Conj Ice} [staff of conjuration] Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (37, -5, D:7) a +0 quarterstaff (40, 4, D:7) a +0 shortbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (1, -7, D:8) a parchment of Inner Flame (4, -16, D:8) a +0 quarterstaff (7, -36, D:8) a black bear corpse (skeletalised by now) (15, -8, D:8) a scroll of teleportation (28, -21, D:8) a +0 trident (31, -31, D:8) a +0 leather armour (44, -15, D:8) a ring of poison resistance (54, -7, D:8) a +0 flail (55, -7, D:8) a +0 whip (55, -6, D:8) a +0 flail (55, -3, D:8) a +0 animal skin a -2 spear of venom a wolf skeleton a wolf skeleton a wolf skeleton the gnoll skeleton of Grum Level 9 of the Dungeon (2, -17, D:9) a +0 falchion a staff of cold a +0 quarterstaff 5 large rocks a +0 whip a +0 arbalest the +0 scimitar "Fotix" {chaos, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 shortbow of flaming (8, 11, D:9) a +0 ring mail (12, -50, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -49, D:9) a +0 flail (14, -51, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -50, D:9) a +0 club (14, -22, D:9) a +0 halberd (16, -50, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (29, -37, D:9) a +0 short sword (31, -16, D:9) a fortress talisman (33, -38, D:9) an electric eel skeleton (38, -20, D:9) a parchment of Lesser Beckoning (39, -20, D:9) a +0 cloak (39, -19, D:9) a +0 robe (42, -31, D:9) an electric eel skeleton (42, -4, D:9) an electric eel skeleton an electric eel skeleton (47, -46, D:9) an electric eel skeleton (48, -19, D:9) a +0 short sword (61, -17, D:9) a +4 mace of draining (66, -15, D:9) a +0 arbalest Level 10 of the Dungeon [Shop] Xoseosi's Antique Armour Shoppe the +0 toga "Victory" {*Victory Clar} (1800 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 chain mail (180 gold) the +0 plate armour of the Hidden Vale {Will++ Int+3 Dex-2 Stlth-} (1191 gold) Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. an orb of stardust (360 gold) a +0 hat (120 gold) a +0 cloak (135 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) (0, 0, D:10) a +0 quarterstaff (1, 33, D:10) a +0 war axe a +0 ring mail a howler monkey corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) the human corpse of Harold (skeletalised by now) (2, -5, D:10) a +0 shortbow of draining the +9 short sword of the Reaper {venom, *Rage rPois Str+5} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. (3, 12, D:10) a +0 ring mail (5, 24, D:10) a +0 pair of boots of flying (6, 28, D:10) a +0 quarterstaff (10, 37, D:10) a +0 scale mail (13, 41, D:10) a +0 club (16, 26, D:10) a +0 trident (16, 39, D:10) a scroll of teleportation (25, 33, D:10) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (35, 38, D:10) a +0 falchion (44, 29, D:10) a maw talisman (48, 28, D:10) a ring of see invisible the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 partisan of protection (unseen) (5, 1, Lair:1) a cane toad corpse (25, 33, Lair:1) a +0 ring mail (40, 12, Lair:1) a +0 quarterstaff (44, 46, Lair:1) a +0 ring mail