nightrider Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -25, D:1) a +0 dagger (4, 1, D:1) a +0 scale mail (12, -26, D:1) a ball python corpse (skeletalised by now) (12, -1, D:1) a +0 animal skin (18, -9, D:1) a bat corpse (skeletalised by now) (18, -6, D:1) a frilled lizard corpse (skeletalised by now) (18, 3, D:1) a hobgoblin corpse (skeletalised by now) (42, -1, D:1) a hobgoblin corpse (skeletalised by now) (47, -6, D:1) a +0 leather armour (49, 5, D:1) a +0 spear Level 2 of the Dungeon [Shop] Cautwyno's Weapon Shoppe a +0 longbow (132 gold) a +0 dagger (24 gold) the +1 trident "Diekhluss" {pain, rElec} (332 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 short sword (36 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 war axe (42 gold) a +0 mace of protection (67 gold) [Shop] Sofuv's Assorted Antiques a +0 robe (19 gold) a +0 sling (33 gold) a +0 falchion (66 gold) +0 swamp dragon scales (990 gold) a +0 rapier (121 gold) a +0 ring mail (88 gold) a talisman of death (1210 gold) a +0 cloak (99 gold) a phantom mirror (880 gold) [Shop] Keiris's Jewellery Shoppe a ring of willpower (unknown) (275 gold) a storm talisman (605 gold) a ring of positive energy (unknown) (220 gold) a ring of willpower (unknown) (275 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a ring of magical power (unknown) (220 gold) a ring of magical power (unknown) (220 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 13, D:2) a +0 whip (13, 9, D:2) a rat skeleton (17, -12, D:2) a +0 sling (17, 11, D:2) a frilled lizard skeleton (19, 38, D:2) a frilled lizard corpse (skeletalised by now) (22, 1, D:2) a +0 club a hobgoblin skeleton (22, 17, D:2) a hobgoblin corpse (skeletalised by now) (24, 4, D:2) a hobgoblin skeleton (37, -12, D:2) a +0 dagger a +0 scythe a +0 robe the human skeleton of Sigmund (37, -11, D:2) a +0 dagger (38, 23, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (39, 2, D:2) a +0 short sword (48, 0, D:2) an inkwell talisman (50, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (8, -23, D:3) a +0 club (11, -14, D:3) a +0 leather armour (13, -19, D:3) a +0 club a kobold skeleton (14, -19, D:3) a +0 short sword a kobold skeleton (15, -24, D:3) a ball python corpse (skeletalised by now) (20, 14, D:3) a +0 ring mail (22, 16, D:3) a +0 spear (31, -11, D:3) a bat skeleton (32, 18, D:3) a +0 whip (33, -3, D:3) a +0 ring mail (37, -11, D:3) a +0 club (44, -25, D:3) a jackal corpse (skeletalised by now) (44, 19, D:3) a quokka corpse (skeletalised by now) (52, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Uptaadin's Weapon Boutique a +0 club (6 gold) 3 atropa-tipped darts (32 gold) the +7 mace of the Brain {flame, rElec Str-4 SInv Stlth+} (636 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (42 gold) a +0 short sword of freezing (88 gold) a +0 long sword (42 gold) a +0 trident (42 gold) a +0 arbalest (90 gold) (9, 9, D:4) a +0 cloak (15, 6, D:4) a +0 dagger (23, -2, D:4) a +0 dagger (29, 20, D:4) a +0 robe (34, -2, D:4) a +0 dagger (35, -4, D:4) a +0 dagger (47, 41, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a black bear corpse