nightrider Level 1 of the Dungeon (10, 32, D:1) a +0 hand axe (11, 20, D:1) a ball python corpse (skeletalised by now) (12, 19, D:1) a +0 club a kobold corpse (skeletalised by now) (12, 27, D:1) a bat corpse (skeletalised by now) (13, 27, D:1) a rat corpse (skeletalised by now) (16, 5, D:1) a +0 club a kobold skeleton (17, 5, D:1) a jackal skeleton (18, 5, D:1) a jackal skeleton (19, 10, D:1) a bat skeleton (25, 12, D:1) a +0 animal skin (28, 26, D:1) a jackal skeleton (28, 27, D:1) a jackal skeleton (29, 27, D:1) a jackal skeleton (31, 25, D:1) a ball python skeleton (37, 4, D:1) a +0 dagger a kobold skeleton (40, 19, D:1) a +0 whip (41, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (7, -1, D:2) a ball python corpse (skeletalised by now) (8, 4, D:2) a quokka corpse (skeletalised by now) (16, 10, D:2) a +0 morningstar (24, -10, D:2) a +0 short sword (27, 4, D:2) a +0 robe a +0 robe the human skeleton of Sigmund (29, -5, D:2) a rat skeleton (34, 6, D:2) a bat skeleton (47, -6, D:2) a ball python corpse (skeletalised by now) (50, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 16, D:3) a +0 leather armour (4, -23, D:3) a quokka corpse (skeletalised by now) (9, -24, D:3) a ball python corpse (skeletalised by now) (11, 8, D:3) a quill talisman (20, 18, D:3) a +0 hammer (30, -8, D:3) a rat corpse