Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 8347934628178706768 49 nibnoeyhan the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 18, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (1876 turns). nibnoeyhan the Conjurer (Deep Elf Conjurer) Turns: 1876, Time: 00:02:02 Health: -2/19 AC: 2 Str: 10 XL: 3 Next: 51% Magic: 5/10 EV: 11 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of the acrobat Stlth ++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat (worn) d - a +6 ring of strength (worn) e - a ring of protection from fire Scrolls c - a scroll of brand weapon {unknown} V - a scroll of vulnerability d - a scroll of enchant armour {unknown} w - a scroll of enchant weapon Potions c - a potion of curing Skills: + Level 2.4 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [[[! Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Robin's bangles clink loudly. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic courses through your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 85% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is severely wounded. (Press . to maintain the ray.) The goblin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, 85% to hit) You focus your ray upon Robin. The searing ray hits Robin. You kill Robin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. You die... ######## #I.....# ≈≈## #......+ ≈≈≈# #.g@...# ≈≈## #')##..#########≈≈# #.† #..........#≈≈## #.) #.)...†....'...# #). #..........'...# #.. #..).......'.... #.. #..........#≈≈.. #.. #..#########≈≈.. #..# #..≈≈≈..# You could see a goblin (strong). Vanquished Creatures Robin (D:3) An adder (D:2) 3 endoplasms (D:2) 4 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) 2 ball pythons 5 bats 2 frilled lizards (D:1) 12 goblins 6 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nibnoeyhan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 424 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 828 | D:2 | Found Qisenupn's Armour Shoppe. 932 | D:2 | Encountered Crazy Yiuf 959 | D:2 | Learned a level 2 spell: Searing Ray 1077 | D:2 | Reached skill level 5 in Conjurations 1077 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1198 | D:2 | Found Xeroluo's Distillery. 1328 | D:2 | Found Reisaana's Armour Boutique. 1418 | D:2 | Found a faded altar of an unknown god. 1493 | D:2 | Found Xiohid's Armour Shoppe. 1862 | D:3 | Encountered Robin 1876 | D:3 | Killed Robin 1876 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_cross, moated_statue D:2: layout_basic, serial_shops, shop, shop, shop, nicolae_shop_peninsula, chequers_ecumenical_altar_simple_redux, nicolae_figureground_pulse, minivault_4, uniq_crazy_yiuf_cottage D:3: kennysheep_goblin_castle, layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 3 Drink: Curing || 1 Heal wounds || 1 Might || 1 Magic || 1 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Silence || 1 Poison || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1876 | 1833 | 43 | 140 | 1506 | 3 | 625.3 | Dungeon | 1876 | 1833 | 43 | 140 | 1506 | 3 | 625.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1039 daAuts D:1: 752 daAuts D:3: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+