Dungeon Crawl Stone Soup version 0.34-a0-740-g3737fe9480 (webtiles) character file. Game seed: 13380137221556726851 9 nhj the Conjurer (level 2, 0/15 (19) HPs) Began as a Human Conjurer on Sept 6, 2025. Slain by a goblin ... wielding a +0 dagger of draining (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:28 (456 turns). nhj the Conjurer (Human Conjurer) Turns: 456, Time: 00:05:29 HP: 0/15 (19) AC: 2 Str: 7 XL: 2 Next: 12% MP: 0/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) e - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: heavily drained A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 short sword d - a +0 short sword e - a +0 hand axe (weapon) f - a +0 dagger Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} j - a potion of invisibility {unknown} k - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Unknown command. The hobgoblin closely misses you. The rat bites you. The hobgoblin barely misses you. A hobgoblin comes into view. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The rat misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 dagger of draining. You feel drained. The rat bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of draining (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger of draining. You feel drained. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger of draining. You feel drained. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger of draining. You die... ###..#...###...###..#....# #.......###.#....#'#####.# ..####..# #...#.##.#...#.# .## #.#####...#...(.>.#.# ## ###.###...#.#...#...#.# #...#.#...#.##..#...#.# ###...#..#.##...#'#####.# ##.....##...###..g..#....## .......'......#.@g.r'.....# ###.#..#....###.....#.....# ###.#..#..#.##...#'#####..# .......###...#.....#...#..# ....##.# #.....#.#.#...#..# ##.# #.####........'...#..# ##.###..# #.....##.#...#..# .....##.# #.#.#..#'#####..# ......#..####..##...#.....# You could see a hobgoblin, a goblin and a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nhj the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 456 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, minmay_misc_feat_five Action || total ---------------------------++------- Attack: Normal || 8 Melee: Hand axe || 8 Cast: Magic Dart || 16 Read: Teleportation || 1 Vulnerability || 1 Amnesia || 1 Noise || 1 Blinking || 1 Fog || 1 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 457 | 452 | 5 | 0 | 25 | 1 | 457.0 | Dungeon | 457 | 452 | 5 | 0 | 25 | 1 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 457 daAuts