Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. newst the Vexing (Gnoll Hexslinger) Turns: 62, Time: 00:02:15 Health: 17/17 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 4/4 EV: 12 Int: 12 God: Gold: 6 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 4.4 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You have 5 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your Fire Magic skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! Unknown command. You encounter an endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You see here a +0 dagger. Found a scale mail. No target in view! No target in view! No target in view! Unknown command. Clearing travel trail. Clearing monster memory. Clearing monster memory. Welcome back, newst the Gnoll Hexslinger. Press ? for a list of commands and other information. Okay, then. Okay, then. ##.#.#......# ∆ #..#.#†.....# ##.##..#..##..# #..###<..## ##.## #.### #..# ##.).### #.## #..#..)## #.# #.####..# ).# #.# ##@# #### #.# #.# #.# #.# #.# #.# ..# #..∆ .## ##. ∆ . [.∆ There are no monsters in sight! Vanquished Creatures An endoplasm (D:2) 2 hobgoblins (D:1) A bat (D:2) 2 goblins (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newst the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 19 | D:1 | You fall into a shaft and drop 1 floor! Illustrated notes Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 4.4 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 0.2 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 17 Armour: Robe || 3 Dodge: Dodged || 2