Dungeon Crawl Stone Soup version 0.35-a0-844-gd6d3d6370e (webtiles) character file. Game seed: 2048614857259134222 3 newnew the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on Aug 13, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (48 turns). newnew the Apothecary (Poltergeist Alchemist) Turns: 48, Time: 00:00:20 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal bites you. The jackal splashes around in the water. The jackal bites the plant. The plant begins to die. The jackal splashes around in the water. The jackal bites you. A nearby plant withers and dies. The jackal looks more healthy. The jackal bites you. A nearby plant withers and dies. The jackal attacks as it pursues you! The jackal bites you but does no damage. You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (almost dead) Poisonous fumes billow around the jackal! You kill the jackal! The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. You encounter a gnoll. It is wielding a +0 flail. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You encounter an endoplasm. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #≈~~........◊~≈≈# #≈~◊.........◊~~# #≈............◊~# #◊.............◊# # #.#..####..#.##### .# ...#..# ##...# j# ##..#..# ##.# .# #..#.†# #[###.# #..#..# #.h@.# ##..#..#######.h##.# ................# .# ###.####....###.# .# #. #..#.# #.# .# # #..#.# #.# # ....#ğ. ..# ..#######..# ##. .# You could see an endoplasm (asleep) and 2 jackals. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, minmay_misc_feat_room Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Poisonous Vapours || 6 Armour: None || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 2 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 2 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+