Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 9087136328452070383 66 newnew the Magician (level 3, 0/19 HPs) Began as a Deep Elf Alchemist on Aug 10, 2026. Slain by a phantom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1486 turns). newnew the Magician (Deep Elf Alchemist) Turns: 1486, Time: 00:02:34 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 96% Magic: 19/19 EV: 12 Int: 19 God: Gold: 46 SH: 0 Dex: 17 Spells: 6/10 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.23/turn c - ring of magical power MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) c - a ring of magical power (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: + Level 1.8 Ranged Weapons - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 2.3 Conjurations + Level 3.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 6% 1 b - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Summon Small Mammal Summ 12% N/A 14% 1 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is lightly damaged. The phantom barely misses you. The phantom closely misses you. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom hits you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom completely misses you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom closely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. The phantom closely misses you. The phantom hits you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom hits you but does no damage. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom barely misses you. The phantom hits you! You die... ..# ##...........#.........## ..# #............#.........# ### #............#.........# # #............#.........# # #............#.........# # #...#######.#......)...# # #...# #÷#.########## # ################.#.# # #...........W@.§§>.# # #.################## # #.#...# ####.#.#.# .....#...# #######..# .........# ########.# ......##.# You could see a phantom. Vanquished Creatures 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins 3 jackals (D:2) 4 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 3 goblins 9 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 10/15 MP: 8/8 891 | D:2 | Reached skill level 1 in Ranged Weapons 911 | D:2 | Reached XP level 3. HP: 10/19 MP: 10/10 1351 | D:2 | Reached skill level 4 in Spellcasting 1361 | D:2 | Learned a level 3 spell: Mephitic Cloud 1471 | D:2 | Encountered a phantom 1486 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_park_tiny_2 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.8 Conjurations | 2 | 2.3 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 3.9 Action || total ---------------------------++------- Fire: Sling || 84 Cast: Poisonous Vapours || 36 Armour: Robe || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1513 | 1469 | 44 | 0 | 1229 | 2 | 756.5 | Dungeon | 1513 | 1469 | 44 | 0 | 1229 | 2 | 756.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:2: 654 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+