Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 6628415412546017965 62 newnew the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Aug 7, 2026. Killed from afar by Sigmund (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:13 (1017 turns). newnew the Vexing (Barachi Hexslinger) Turns: 1017, Time: 00:03:14 Health: -1/32 AC: 2 Str: 10 XL: 4 Next: 8% Magic: 2/5 EV: 11 Int: 13 God: Gold: 83 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -4), weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - a scroll of identify {unknown} Skills: - Level 1.2 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.4 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 4% 1 Confusing Touch Hex 12% N/A 14% 3 Sigil of Binding Hex 12% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Call Imp Summ 0% N/A 38% 2 Sublimation of Blood Necr 0% N/A 38% 2 Cause Fear Hex 6% N/A 41% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Ignite Poison Fire/Alch 2% N/A 92% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 95% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel very sick. Sigmund throws a dart. The dart closely misses you. Sigmund throws a dart. The dart closely misses you. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe, wearing a +1 robe of willpower and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 21%) You shoot a sling bullet. You feel sick. Sigmund hits the bush with a +0 scythe! Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe, wearing a +1 robe of willpower and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 21%) You shoot a sling bullet. You feel less confused. You feel sick. Sigmund throws a dart. The dart hits you! You are more poisoned. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of willpower and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 21%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund throws a dart. The dart barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of willpower and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 21%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits the bush but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +1 robe of willpower and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 21%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #..## ♣.♣ .... ##..### #.# .. ##.).## #.. .. ###..######## #...◊◊◊.◊◊◊◊◊◊◊◊◊ #...◊.........◊.◊ ###.◊◊◊◊◊.◊◊◊.◊.◊## #.......◊...◊...### ##◊◊◊◊◊◊◊@◊◊◊.◊$..# ◊.....◊.....◊##.# ◊.◊◊◊.◊◊◊◊◊.◊##.## ◊. ◊...◊@◊.◊....# ◊ ◊.◊◊◊.◊.◊....### ... ...◊......# #. ◊◊◊◊◊◊◊◊◊◊....#..... ........<....# .[.....@...#..... You could see Sigmund. Vanquished Creatures Natasha (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:2) 3 endoplasms 2 hobgoblins (D:2) A quokka (D:2) 3 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/3 88 | D:1 | Learned a level 2 spell: Jinxbite 557 | D:2 | Encountered Sigmund 557 | D:2 | Encountered Terence 699 | D:2 | Reached skill level 4 in Hexes 699 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 813 | D:2 | Encountered Natasha 817 | D:2 | Killed Natasha 818 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 1017 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic D:2: layout_rooms, minmay_tree_intersection, minmay_hedge_maze, grunt_ministairs_11, serial_bayou_ford_a, uniq_jessica, uniq_sigmund, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.4 Ranged Weapons | 3 | 3.3 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Sling | | 1 || 1 Fire: Sling | 47 | 21 || 68 Cast: Jinxbite | 11 | 3 || 14 Ability: Hop | 1 | || 1 Drink: Haste | | 1 || 1 Moonshine | | 1 || 1 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1068 | 56 | 43 | 851 | 2 | 562.0 | Dungeon | 1124 | 1068 | 56 | 43 | 851 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 454 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+