newnew Level 1 of the Dungeon (1, 0, D:1) a bat skeleton (7, -28, D:1) a bat skeleton (7, -23, D:1) a bat skeleton (13, -39, D:1) a +0 hand axe (18, -14, D:1) a rat corpse (skeletalised by now) (18, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -33, D:1) a rat skeleton (22, -6, D:1) a +0 dagger (25, -28, D:1) a frilled lizard skeleton (36, -30, D:1) a bat corpse (skeletalised by now) (37, -12, D:1) a +0 club a goblin skeleton (41, -6, D:1) a quokka skeleton (45, -7, D:1) a hobgoblin skeleton (46, -7, D:1) a rat skeleton (50, -36, D:1) a rat skeleton (56, -33, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (1, 1, D:2) a +0 war axe (2, 26, D:2) a +0 ring mail (7, -7, D:2) a bat corpse (skeletalised by now) (8, 13, D:2) an inkwell talisman (9, 17, D:2) a +0 ring mail (15, 8, D:2) an eel talisman a +0 club 5 stones a kobold corpse (skeletalised by now) (19, 8, D:2) a +0 spear (25, 23, D:2) a +0 mace (29, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -5, D:2) an adder corpse (skeletalised by now) (30, -18, D:2) a +0 war axe (31, 11, D:2) a +0 club (31, 27, D:2) the +1 short sword of Wunecadi {freeze, rC++ rN+ SInv Stlth-} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (34, 26, D:2) a rat corpse (skeletalised by now) (34, 32, D:2) a +0 flail (37, 4, D:2) a hobgoblin corpse (skeletalised by now) (37, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, -1, D:2) a +0 scale mail (51, 16, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 10, D:3) a +2 short sword of speed 5 stones (3, 23, D:3) a +0 dagger a goblin skeleton (5, 29, D:3) the felid corpse of Natasha (skeletalised by now) (9, 4, D:3) a bat skeleton (12, 33, D:3) the felid skeleton of Natasha (14, 39, D:3) a parchment of Dimensional Bullseye (16, -1, D:3) a +0 dagger (23, 22, D:3) a bat skeleton (27, 10, D:3) a +0 ring mail (28, 16, D:3) an adder skeleton (32, -5, D:3) a +0 hand axe (40, 21, D:3) a hobgoblin corpse (skeletalised by now) (40, 37, D:3) a hobgoblin skeleton (41, 42, D:3) a +0 robe (50, 27, D:3) a +0 sling (51, 20, D:3) a +0 club Level 4 of the Dungeon (7, -11, D:4) a parchment of Call Imp (13, -5, D:4) a bombardier beetle corpse (13, 6, D:4) a +0 rapier (16, 3, D:4) a +0 club (19, 12, D:4) a ball python corpse (skeletalised by now) (21, 9, D:4) a +0 club (22, 16, D:4) a +0 giant spiked club (37, 26, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (9, 0, D:5) a parchment of Call Canine Familiar (10, 3, D:5) a +1 sling of flaming (unseen) (13, -6, D:5) an adder corpse