Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 8672274242042990770 359 newnew the Shooter (level 6, 0/43 HPs) Began as a Barachi Hexslinger on June 26, 2026. Splashed by a jelly's acid (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:41 (2640 turns). newnew the Shooter (Barachi Hexslinger) Turns: 2640, Time: 00:08:42 Health: 0/43 AC: -6 Str: 9 XL: 6 Next: 65% Magic: 7/7 EV: 11 Int: 13 God: Gold: 212 SH: 0 Dex: 17 Spells: 1/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded (-8), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 great sword e - a +4 long sword Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) Wands b - a wand of acid (7) (quivered) Scrolls p - a scroll of poison f - a scroll of fear Potions f - a potion of moonshine Skills: - Level 1.2 Fighting * Level 5.7 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.7 Hexes - Level 2.0 Translocations - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 6% 2 b - Cause Fear Hex 6% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 28% 1 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Vampiric Draining Necr 0% 2d6 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Okay, then. Hop to where? Press: ? - help, Dir - move target Cancelling hop due to HUP. Welcome back, newnew the Barachi Hexslinger. Press ? for a list of commands and other information. Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (sparse dust, almost dead, 100% to hit) The bolt of acid hits the jelly. The jelly completely resists. The jelly is almost dead. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, 100% to hit) The bolt of acid hits the jelly. The jelly completely resists. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #...........## #.!..........# #............# #..........).# #............#### #................ #.............# #............# #....j@.....# ###)ζ†.....## #.######## #.# ..# ... .... ..... .... You could see a jelly. Vanquished Creatures An ogre (D:3) A phantom (D:3) A bombardier beetle (D:4) An orc priest (D:3) 2 orc wizards (D:3) 2 adders (D:3) 3 gnolls (D:3) 2 ribbon worms (D:2) 4 hobgoblins 8 orcs 2 quokkas 5 ball pythons 2 bats (D:1) 3 endoplasms 4 frilled lizards 5 goblins 3 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 58 | D:1 | Found Taduhog's Antique Armour Emporium. 124 | D:1 | Found a faded altar of an unknown god. 179 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 375 | D:1 | Learned a level 2 spell: Jinxbite 1030 | D:2 | Reached skill level 3 in Ranged Weapons 1030 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/4 1470 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/5 1624 | D:3 | Reached skill level 4 in Ranged Weapons 1624 | D:3 | Reached skill level 1 in Translocations 1747 | D:3 | Encountered a phantom 1762 | D:3 | Killed a phantom 1763 | D:3 | Reached XP level 5. HP: 30/37 MP: 2/6 1812 | D:3 | Learned a level 4 spell: Cause Fear 1817 | D:3 | Encountered an ogre 2012 | D:3 | Killed an ogre 2013 | D:3 | Reached skill level 5 in Ranged Weapons 2013 | D:3 | Reached XP level 6. HP: 7/43 MP: 4/7 2270 | D:3 | Found a glowing silver altar of Zin. 2640 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_arch_garden, minmay_hedge_maze, chequers_serial_rivers_micro_a D:2: layout_basic D:3: layout_loops_ring, zin_scriptorium, minmay_unequal D:4: layout_cave_pods, minmay_hollow_rounded_squares, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.7 Hexes | 4 | 4.7 Translocations | 2 | 2.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 18 || 18 Melee: Long sword | | 18 || 18 Fire: Sling | 93 | 65 || 158 Cast: Jinxbite | 2 | 10 || 12 Ability: Hop | | 2 || 2 Evoke: Wand of acid | | 9 || 9 Drink: Curing | | 1 || 1 Read: Identify | | 2 || 2 Armour: Robe | 15 | 50 || 65 Dodge: Dodged | 18 | 38 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3034 | 2897 | 137 | 0 | 2510 | 4 | 758.5 | Dungeon | 3034 | 2897 | 137 | 0 | 2510 | 4 | 758.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1325 daAuts D:1: 920 daAuts D:2: 750 daAuts D:4: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+