Dungeon Crawl Stone Soup version 0.35-a0-556-g69c1e3e389 (webtiles) character file. Game seed: 11984411453801216076 23 newnew the Vexing (level 3, -1/26 HPs) Began as a Barachi Hexslinger on June 23, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (540 turns). newnew the Vexing (Barachi Hexslinger) Turns: 540, Time: 00:03:12 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 0% Magic: 5/5 EV: 12 Int: 13 God: Gold: 93 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls p - 2 scrolls of poison i - a scroll of identify W - a scroll of brand weapon Skills: - Level 1.3 Fighting + Level 2.3 Ranged Weapons + Level 2.6 Dodging + Level 1.6 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Foxfire Conj/Fire 8% 2x1d4 22% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Static Discharge Conj/Air 2% 3-4/arc 38% 2 Fugue of the Fallen Necr 1% N/A 63% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: a rat (57% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Things that are here: a +0 club; a goblin corpse Found a parchment of Detonation Catalyst. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 flail! You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. You are weak-willed. You are unable to hop. You are surrounded by jinxing sprites. Your movement speed is slow. Your attack delay is about 1.3. Your damage rating with your +1 sling is about 9 (Base 7 x 115% (Dex) x 106% (Skill) + 1 (Ench)). Unknown command. It was a potion of magic. Magic courses through your body. You are ready to hop once more. Terence barely misses you. It was a potion of curing. You feel better. Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #...g................### #........#.....@......## ##..#.................## .. #..#........@......# ##..............<...# ##.)#................# #.#.#.....#................. .......#.######g............. ..#.#.......@@............... .........#####.........S.... ........... #.............. ............ ............... ............# ............... ............# :.. ............# .. ............# . ...........# You could see Terence and a goblin. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) 5 ball pythons A bat (D:1) 3 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 117 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 194 | D:1 | Found a faded altar of an unknown god. 497 | D:2 | Encountered Terence 504 | D:2 | Encountered Natasha 523 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/5 535 | D:2 | Learned a level 2 spell: Jinxbite 540 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, basic_ecumenical_altar, minmay_pentomino_q2 D:2: layout_rooms, dk_vineyard_3, minivault_25, kennysheep_small_spiral, nrook_mini_backslash, uniq_jessica, uniq_sigmund, uniq_terence, uniq_natasha Action || total ---------------------------++------- Fire: Sling || 72 Cast: Jinxbite || 1 Ability: Hop || 1 Drink: Curing || 1 Magic || 1 Read: Identify || 1 Fear || 1 Armour: Robe || 11 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 642 | 616 | 26 | 0 | 453 | 2 | 321.0 | Dungeon | 642 | 616 | 26 | 0 | 453 | 2 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts D:2: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+