Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 13703510431218225010 56 newnew the Apothecary (level 3, 0/26 HPs) Began as a Barachi Alchemist on Feb 6, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:30 (1669 turns). newnew the Apothecary (Barachi Alchemist) Turns: 1669, Time: 00:03:31 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 95% Magic: 0/7 EV: 11 Int: 17 God: Gold: 51 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) c - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of necromancy Scrolls c - a scroll of acquirement {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of moonshine {unknown} f - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 1.1 Conjurations + Level 4.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Construct Spike Launche Frge 4% 2d3 26% 2 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Call Canine Familiar Summ 2% N/A 45% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Rending Blade Conj/Frge 4% 2d6 80% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel very sick. The adder barely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: an adder (severely wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder completely misses you. You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##.. . ....##. ..#.. ..#.. #.#.# #.#†# # #..#####.#.#######...# .>.................... #######@#.##.####...# #.?...#.##.# .#### #........#.##.### ...... #.......?#.##...####..... ..........#....#....#..... ##........#..######....... #........#...........#### #........#.####.###..# #.....(..## # #..# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 3 bats A frilled lizard (D:2) 4 goblins 5 kobolds (D:1) A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 687 | D:1 | Reached skill level 1 in Fighting 835 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1209 | D:1 | Found a faded altar of an unknown god. 1397 | D:2 | Found a snail-covered altar of Cheibriados. 1411 | D:2 | Reached skill level 4 in Alchemy 1667 | D:2 | HP: 1/26 [poisoned by an adder] 1669 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_heptomino_h4 D:2: layout_basic, basic_altar, ebering_dispersal_statue_hall D:3: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.3 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 5 Dagger || 4 Short sword || 23 Cast: Poisonous Vapours || 61 Armour: Robe || 34 Dodge: Dodged || 32