newborn Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 4, D:1) a frilled lizard corpse (skeletalised by now) (0, 5, D:1) a frilled lizard corpse (skeletalised by now) (10, -5, D:1) a +0 dagger (20, -4, D:1) a +0 dagger (20, 10, D:1) a +0 sling (22, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -5, D:1) a +0 short sword 2 stones (23, 1, D:1) a +0 short sword (24, -4, D:1) an orb of energy (25, -4, D:1) a bat corpse (skeletalised by now) (26, -1, D:1) a quokka skeleton (36, 14, D:1) a +0 scale mail (38, 11, D:1) 2 flux baubles (40, 16, D:1) a jackal corpse (skeletalised by now) (42, 19, D:1) a jackal corpse (skeletalised by now) (46, -11, D:1) a +0 leather armour Level 2 of the Dungeon (2, 3, D:2) a +0 whip (9, 9, D:2) a rat skeleton (11, 2, D:2) a +0 dagger (16, 3, D:2) a bat skeleton (17, 4, D:2) a +0 short sword a kobold skeleton (21, 13, D:2) a +0 mace (24, 25, D:2) a +0 robe (25, 29, D:2) a +0 club 3 stones a kobold skeleton (42, 28, D:2) a +0 quarterstaff (49, 43, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 9, D:3) a +0 club (9, 13, D:3) a +0 spear (11, 11, D:3) a +0 robe (19, -3, D:3) a hobgoblin corpse (skeletalised by now) (20, 12, D:3) a +0 sling (24, 28, D:3) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, 9, D:3) the +1 leather armour of the Bulwark {rElec rC+ SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (47, 32, D:3) a bat corpse (skeletalised by now) (51, 22, D:3) a +0 hand axe (58, 33, D:3) 15 gold pieces a sewer (0, 0, Sewer) a frilled lizard corpse (1, 0, Sewer) a dart slug corpse a ball python corpse (11, 9, Sewer) a river rat corpse (skeletalised by now) (11, 10, Sewer) an adder corpse (skeletalised by now) (17, -3, Sewer) a dart slug corpse (17, 4, Sewer) a dart slug corpse