nerolee00 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -3, D:1) a rat skeleton (6, -14, D:1) a rat skeleton (8, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -7, D:1) a +0 dagger (14, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -30, D:1) a rat corpse (skeletalised by now) (17, 16, D:1) a +0 club (21, -38, D:1) a hobgoblin corpse (skeletalised by now) (24, -25, D:1) a +0 club (28, -26, D:1) a +0 dagger a kobold skeleton (29, -25, D:1) a +0 club a frilled lizard skeleton (30, -24, D:1) a +0 dagger (32, -24, D:1) a bat skeleton (32, 14, D:1) a rat skeleton (34, -21, D:1) a +0 spear (36, -11, D:1) a +0 hat (44, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -9, D:1) a +0 dagger (50, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scarab talisman (5, 11, D:2) a +0 dagger a kobold skeleton (5, 12, D:2) a +0 club (7, 4, D:2) an amulet of dissipation (9, 26, D:2) a +0 club (10, 23, D:2) a +0 club (13, 26, D:2) a +1 dagger (20, 28, D:2) a +0 robe a +0 falchion the human corpse of Terence (skeletalised by now) (21, 8, D:2) a quokka skeleton (25, 30, D:2) a +0 flail (26, 29, D:2) a +0 whip a gnoll skeleton (27, 27, D:2) a +0 spear (43, 20, D:2) a +0 ring mail (44, 21, D:2) a +0 spear (48, 27, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -22, D:3) a +0 whip a +0 flail of holy wrath an orc corpse (skeletalised by now) (7, 2, D:3) an adder corpse (skeletalised by now) (33, -8, D:3) a hobgoblin corpse (skeletalised by now) (33, -3, D:3) 3 boomerangs (34, -21, D:3) a +0 leather armour (34, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, 10, D:3) an adder corpse (skeletalised by now) (46, 11, D:3) a +0 flail (49, 14, D:3) a +1 ring mail of poison resistance Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the medusa talisman of the Thistle {Will+ Int+4 Dex-3 Slay+3} (5930 gold) [medusa talisman] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 spear of Glory {drain, rElec Str+2 Stlth+} (3140 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the earth staff "Haef Tosk" {rPois Int+5 Dex-2 Earth} (4250 gold) [staff of earth] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Earth: It increases the power of your Earth spells. the +0 pair of boots "Bobuni" {Will- Str+2 Int+4} (1990 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +8 dagger of Dedghine {venom, rC+ Will+ rCorr} (6760 gold) rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring of Tiokkaez {rElec rF+ rC++ Str-5 SInv} (5020 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the +5 spear "Nyisalih" {elec, rF+} (4650 gold) rF+: It protects you from fire. It cannot be enchanted further. the earth staff "Quph" {rElec Conj Earth} (4460 gold) [staff of earth] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the earth staff "Totageyr" {Will+ Stlth+ Earth} (4040 gold) [staff of earth] Will+: It increases your willpower. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. a +2 flail of protection (1620 gold) the dragon-coil talisman of the Arcane {MP+6 Str+2 Int-5 SInv} (10350 gold) [dragon-coil talisman] MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the alchemy staff of Rotation {rPois Int+4 Dex-3 Alch} (3410 gold) [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Alch: It increases the power of your Alchemy spells. the +1 robe of Mieqysa {Rampage rC+ Str+4} (2830 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the scarab talisman of Pyinaegico {Int+2 Dex+5 Slay-2 Stlth+} (4010 gold) [scarab talisman] Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. the granite talisman "Konyzefo" {rC+ Int+7} (13390 gold) [granite talisman] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). the +3 leather armour of Disguise {rF- Will++ Dex+4} (3940 gold) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 ring mail of the Treeataur {MP+7 Int+4 SInv} (4330 gold) MP+7: It affects your magic capacity (+7). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe "Annedwa" {rC+ Will+} (2050 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the alchemy staff "Zaes" {^Fragile rPois Str+2 Air Earth Alch} (4180 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +2 robe of Zux Ytzami {Str+3 Slay+3 SInv} (4100 gold) Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:4) a +0 sling (5, 2, D:4) a howler monkey skeleton (18, 18, D:4) a +0 giant club an ogre corpse (skeletalised by now) (19, 11, D:4) the +0 scale mail of an ice cave {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (19, 14, D:4) a +0 rapier (20, 23, D:4) a spore talisman (21, 18, D:4) a +0 plate armour (26, 18, D:4) a +0 whip (26, 19, D:4) a +2 flail of protection a +0 leather armour (26, 20, D:4) a +2 battleaxe a +0 robe (29, 10, D:4) a +0 dagger a +0 sling (33, -2, D:4) an adder skeleton (35, -5, D:4) a +0 club (37, 11, D:4) a rimehorn talisman (43, 2, D:4) a hound skeleton (44, 6, D:4) a +0 hand axe an orc skeleton (47, 17, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (48, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (56, -1, D:4) a +3 rapier of draining a +0 robe (56, 1, D:4) a +0 scimitar a +0 robe (62, 7, D:4) a +0 battleaxe a +0 robe (62, 18, D:4) a medusa talisman (66, 5, D:4) a +0 mace of protection a +0 scale mail a +0 hand axe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (66, 6, D:4) a +0 morningstar a +0 leather armour (67, -1, D:4) a +0 dagger (67, 5, D:4) a +0 war axe a +0 robe a +0 hand axe a +0 chain mail Level 5 of the Dungeon (2, 0, D:5) a black bear corpse (skeletalised by now) (10, -16, D:5) a +0 leather armour a +0 rapier (14, -55, D:5) a +0 spear (14, -43, D:5) a +0 leather armour (26, -50, D:5) 6 poisoned darts (26, -15, D:5) a +2 long sword of venom (29, -19, D:5) an adder corpse (skeletalised by now) (31, 0, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Diem's Neck Hole a +0 cloak (72 gold) a +2 cloak (264 gold) a scarf of repulsion (192 gold) a scarf of invisibility (192 gold) an amulet of the acrobat (unknown) (480 gold) an amulet of chemistry (unknown) (480 gold) an amulet of magic regeneration (unknown) (480 gold) [Shop] Huis's Specific Store a +2 robe of willpower (196 gold) [Shop] Viorrel's General Store 4 atropa-tipped darts (54 gold) a parchment of Jinxbite (87 gold) a +0 rapier (82 gold) a box of beasts (600 gold) a +0 falchion (45 gold) a potion of ambrosia (unknown) (120 gold) a +0 spear (45 gold) an orb of guile (390 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (23, 28, D:6) a +0 ring mail (30, 23, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (32, 11, D:6) a parchment of Curse of Agony (36, -21, D:6) a staff of conjuration (41, 7, D:6) a +0 club 7 poisoned darts (42, 4, D:6) a +0 whip a +0 dagger a stone (44, 5, D:6) a +0 whip a kobold corpse (skeletalised by now) (55, 1, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (5, 10, D:7) a +0 scale mail (7, 5, D:7) a bullfrog corpse (skeletalised by now) (12, -15, D:7) a +2 halberd of draining (12, -14, D:7) a +0 club a +0 whip a kobold skeleton (12, -13, D:7) an iguana skeleton (14, -16, D:7) a +0 whip 2 poisoned darts a kobold skeleton (15, -16, D:7) a +1 short sword of speed a stone a kobold skeleton (15, -14, D:7) a +0 whip (16, -14, D:7) a +0 short sword 2 stones a kobold skeleton (17, -14, D:7) a +0 short sword (21, 7, D:7) a +0 spear (21, 15, D:7) a parchment of Brom's Barrelling Boulder (26, -13, D:7) a +0 club (27, 0, D:7) a +0 spear a gnoll skeleton (29, -3, D:7) a +0 flail a gnoll corpse (skeletalised by now) (30, -9, D:7) a +0 club a gnoll skeleton (32, 1, D:7) a +2 trident of draining a +0 robe (32, 7, D:7) a +0 whip (32, 17, D:7) 4 javelins (34, 17, D:7) a +0 short sword a +0 leather armour (35, 16, D:7) a +0 dagger a +0 robe (36, 4, D:7) a +0 hand axe a +0 robe (37, 4, D:7) a +2 scimitar a +0 robe (38, 3, D:7) a +0 war axe a +0 robe (39, 3, D:7) a ring of protection from cold (43, 10, D:7) a maw talisman (44, 20, D:7) a +0 club (46, 14, D:7) a +0 kite shield Level 8 of the Dungeon (2, -6, D:8) a +0 spear (3, 7, D:8) 3 flux baubles (6, 8, D:8) a +3 flail of protection a +0 robe (6, 9, D:8) the human skeleton of Prince Ribbit (6, 10, D:8) a +0 dire flail a +0 robe (7, 9, D:8) a +0 dagger a +0 robe (7, 10, D:8) a +2 short sword a +0 robe (8, -9, D:8) a +0 hand axe a +0 robe (9, -11, D:8) a +2 spear of entangling a +0 robe (9, 9, D:8) a +5 dire flail a +0 robe (11, -9, D:8) a +5 battleaxe a +0 robe (13, -9, D:8) a +5 scimitar of freezing a +0 robe (14, 6, D:8) a +0 mace (19, -8, D:8) a +0 whip a +0 scale mail (22, -14, D:8) a +0 short sword a boomerang an orc skeleton (23, -13, D:8) a +0 morningstar a +0 leather armour a +0 hand axe a +0 scale mail (23, -12, D:8) a +0 dagger an orc skeleton (24, -12, D:8) a +0 war axe a +0 chain mail an orc skeleton (24, -11, D:8) a +0 flail an orc skeleton (24, -10, D:8) a +0 flail a +0 leather armour (24, 16, D:8) a book of Minor Magic (25, 17, D:8) a +0 ring mail (31, -21, D:8) a staff of cold (33, 19, D:8) a +0 chain mail (48, -12, D:8) a +0 pair of boots Level 11 of the Dungeon (7, 6, D:11) a +0 spear (8, 6, D:11) a +0 leather armour (14, 3, D:11) a +0 flail (16, -13, D:11) a +0 ring mail (17, -10, D:11) a +0 orcbow a Gauntlet (0, 7, Gauntlet) an amulet of dissipation (2, 21, Gauntlet) a ring of positive energy (3, 7, Gauntlet) 31 gold pieces (3, 21, Gauntlet) a wand of paralysis (2) (5, 7, Gauntlet) a +0 robe (5, 21, Gauntlet) a potion of brilliance (6, 21, Gauntlet) a scroll of butterflies (8, 7, Gauntlet) a scroll of fog (19, 7, Gauntlet) a +0 chain mail (19, 21, Gauntlet) a +6 ring of dexterity (20, 7, Gauntlet) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (unseen) (20, 21, Gauntlet) 2 potions of mutation (30, 21, Gauntlet) a potion of haste (31, 21, Gauntlet) a +0 pair of boots (36, 4, Gauntlet) 2 scrolls of revelation (36, 5, Gauntlet) 10 gold pieces