Seeded DCSS version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16360612874106135684 (custom seed) 213 nerolee00 the Chiller (level 5, -18/39 HPs) Began as a Demonspawn Ice Elementalist on Mar 12, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:05:18 (3262 turns). nerolee00 the Chiller (Demonspawn Ice Elementalist) Turns: 3262, Time: 00:05:19 Health: -18/39 AC: 7 Str: 8 XL: 5 Next: 59% Magic: 6/9 EV: 13 Int: 17 God: Gold: 178 SH: 0 Dex: 14 Spells: 3/10 levels left rFire + + . (33%) i - +0 long sword (valour) rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak {Will+} rCorr + (50%) (no gloves) SInv + g - +3 pair of mountain boots {steadfast, rC+} Will +.... e - amulet "Ykosch" {Chemistry +Blink rCorr} Stlth +++ f - ring of Nuom {^Contam rF++ rN+ SInv Stlth+} HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: antennae 1, repulsion field 1, foul stench 1 a: Evoke Blink (28%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons i - a +0 long sword of valour (weapon) Armour a - a +0 robe (worn) c - a +0 cloak of willpower (worn) d - a +0 scale mail of fire resistance g - the +3 pair of mountain boots (worn) {steadfast, rC+} (You acquired it on level 3 of the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. Jewellery e - the amulet "Ykosch" (worn) {Chemistry +Blink rCorr} (You acquired it on level 3 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. f - the ring of Nuom (worn) {^Contam rF++ rN+ SInv Stlth+} (You acquired it on level 3 of the Dungeon) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Wands e - a wand of charming (8) Scrolls V - a scroll of vulnerability t - a scroll of teleportation S - a scroll of silence Potions g - a potion of magic B - a potion of berserk rage c - a potion of curing b - a potion of brilliance m - 2 potions of might w - a potion of heal wounds Skills: * Level 2.3 Fighting + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.0 Spellcasting + Level 4.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Summon Ice Beast Ice/Summ 9% N/A 22% 3 c - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Blink Tloc 4% N/A 26% 2 Stone Arrow Conj/Erth 4% 3d7 45% 3 Swiftness Air 2% N/A 45% 3 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Chain Lightning Conj/Air 1% 3d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Gozag Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. Message History Found a quarterstaff. You encounter an adder and a ball python. You encounter an ogre. It is wielding a +0 giant spiked club. The helpless adder fails to defend itself. You slash the adder! You kill the adder! Your Spellcasting skill increases to level 3! You see here an adder corpse. The helpless ogre fails to defend itself. You hit the ogre. The beam of energy hits the ogre! The ogre is heavily wounded. The ogre shouts! The ogre is heavily wounded. The ball python bites you. The ball python misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The ball python closely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: i) +0 long sword (valour) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 74% to hit) Okay, then. Casting: Summon Ice Beast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! The wall freezes the ogre. The ogre closely misses you. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the ogre. The ogre is almost dead. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #######.####. #)# ## #.# #.# ### #.# #.# #.. #.# #.# #P_ ###.########.###.P #######..............### ......O.#.###....#.##### .......@#.###.##.#.....# ##....#.†.....##.#####.# ....# #.#.##..##.#####.# .## #.#.##)..........# ..#.##.###.####### .#....#............ #.#.#............... # #.###............. #. ##............. You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) 2 clockroaches 2 adders A shadow imp (D:4) 2 dart slugs A ribbon worm (D:2) 2 hobgoblins 8 jackals 4 orcs 8 quokkas 7 ball pythons A bat (D:1) 12 endoplasms 6 frilled lizards 6 goblins 9 kobolds 6 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) A ball python (D:3) 2 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 118 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 713 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 713 | D:1 | Reached XP level 3. HP: 20/24 MP: 2/6 888 | D:1 | Learned a level 3 spell: Summon Ice Beast 1476 | D:2 | Found a faded altar of an unknown god. 1810 | D:3 | Learned a level 3 spell: Frozen Ramparts 1890 | D:3 | Reached skill level 1 in Fighting 1890 | D:3 | Reached skill level 4 in Ice Magic 1890 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1890 | D:3 | Reached XP level 4. HP: 9/32 MP: 2/7 2034 | D:3 | Encountered Terence 2046 | D:3 | Killed Terence 2525 | D:3 | Reached XP level 5. HP: 18/38 MP: 7/9 2980 | D:3 | Found an opulent altar of Gozag. 2981 | D:3 | Identified 3 scrolls of acquirement 2981 | D:3 | Acquired the ring of Nuom {^Contam rF++ rN+ SInv Stlth+} 2982 | D:3 | Acquired the amulet "Ykosch" {Chemistry +Blink rCorr} 2991 | D:3 | Acquired the +3 pair of mountain boots {steadfast, rC+} 3211 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3212 | D:4 | Found a blossoming altar of Fedhas. 3256 | D:4 | Encountered an ogre 3262 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_13, minmay_hexomino_c4 D:3: layout_basic, lemuel_tele_altar, uniq_terence D:4: layout_basic, grunt_temple_overflow_growth_and_decay, mainiacjoe_overflow_tiny_flanked, temple_green Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.8 Fighting | 1 2 | 2.3 Ice Magic | 4 | 4.2 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 128 | 62 || 190 Melee: Short sword | 121 | 56 || 177 Unarmed | 7 | || 7 Long sword | | 6 || 6 Cast: Freeze | 39 | 8 || 47 Summon Ice Beast | | 3 || 3 Frozen Ramparts | | 1 || 1 Drink: Curing | 2 | || 2 Read: Identify | 2 | 4 || 6 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Silence | 1 | || 1 Acquirement | | 3 || 3 Vulnerability | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | 4 | 9 || 13 Armour: Robe | 55 | 28 || 83 Dodge: Dodged | 128 | 41 || 169