nerolee00 Level 1 of the Dungeon (3, 7, D:1) a +0 whip (4, 19, D:1) a ball python skeleton (7, 5, D:1) a hobgoblin corpse (skeletalised by now) (8, 27, D:1) a +0 dagger (9, 1, D:1) a bat corpse (skeletalised by now) (12, 7, D:1) a +1 spear of venom (13, 21, D:1) 3 boomerangs (14, 39, D:1) a +0 mace (15, 46, D:1) a +0 robe (19, 39, D:1) a +0 short sword (21, 16, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (31, 32, D:1) a +0 club (32, 40, D:1) a hobgoblin skeleton (35, -1, D:1) a +0 club (45, 35, D:1) 2 javelins (47, 13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Loull's Book Shop a parchment of Lesser Beckoning (75 gold) a parchment of Flame Wave (169 gold) a parchment of Blink (75 gold) a parchment of Awaken Armour (169 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Fulminant Prism (169 gold) a parchment of Jinxbite (75 gold) a parchment of Magnavolt (426 gold) (7, 15, D:2) a ball python corpse (skeletalised by now) (8, -7, D:2) a jackal corpse (skeletalised by now) (9, 15, D:2) a +0 club 4 stones (10, -7, D:2) a jackal corpse (skeletalised by now) (11, 11, D:2) a +0 flail (13, -18, D:2) a ball python corpse (skeletalised by now) (19, 11, D:2) a +0 scale mail (36, -3, D:2) a +0 club a +0 robe (36, -2, D:2) a +5 ring of evasion a hobgoblin corpse (skeletalised by now) (44, 3, D:2) a ball python corpse (skeletalised by now) (46, -40, D:2) a bat corpse (skeletalised by now) (46, -15, D:2) a +0 dagger a goblin skeleton (47, -41, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (2, -9, D:3) a +0 dagger (4, 27, D:3) a hobgoblin skeleton (7, 30, D:3) a +0 dagger 2 stones a kobold skeleton (8, 31, D:3) a quokka skeleton (8, 43, D:3) a +0 chain mail (10, 9, D:3) a +0 flail a +0 ring mail an orc skeleton (10, 10, D:3) a +0 short sword a +0 scale mail an orc skeleton (10, 12, D:3) a +0 club a +0 leather armour an orc skeleton (10, 13, D:3) a +0 whip an orc skeleton (11, 31, D:3) a +0 morningstar (16, 0, D:3) a +0 short sword (24, 12, D:3) 4 poisoned darts (27, -1, D:3) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) (28, 2, D:3) a +0 robe (28, 22, D:3) the +6 spear "Mije" {freeze, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (31, 7, D:3) a +0 quarterstaff (36, 1, D:3) a quokka skeleton (36, 17, D:3) a +0 robe (36, 23, D:3) a +0 ring mail Level 4 of the Dungeon (8, 24, D:4) a +0 short sword (19, 26, D:4) a +0 dagger a kobold skeleton (21, 3, D:4) a +0 club (22, 11, D:4) a +0 long sword (23, -2, D:4) a +0 ring mail (25, 7, D:4) the +1 falchion "Janecir" {protect, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (28, 33, D:4) a +0 mace (33, 12, D:4) a +0 club a goblin skeleton (46, -12, D:4) a +0 short sword (49, 3, D:4) a +0 robe a +3 battleaxe a +0 robe a +4 great sword a +2 dagger of venom a +0 robe a +0 dagger a +0 dagger an orc skeleton (49, 27, D:4) a +0 hand axe (50, -18, D:4) an adder skeleton (50, 2, D:4) a +0 robe a +5 hand axe a +0 short sword an orc skeleton (51, -1, D:4) a +0 shortbow (51, 0, D:4) a +0 short sword (51, 6, D:4) a +0 flail (53, -17, D:4) a +2 short sword of electrocution Level 5 of the Dungeon [Shop] Balinlarr's Magic Scroll Shoppe a scroll of amnesia (44 gold) a scroll of blinking (104 gold) a scroll of amnesia (44 gold) a scroll of noise (11 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) (0, 0, D:5) a +0 leather armour (5, 5, D:5) a +0 mace (12, -8, D:5) a +0 dagger (16, -12, D:5) a +0 mace (20, -6, D:5) 4 poisoned darts (23, -9, D:5) a +0 shortbow (28, 22, D:5) an adder skeleton (32, 29, D:5) a +0 chain mail (33, -5, D:5) a +0 quarterstaff (33, 9, D:5) a +0 leather armour (35, 11, D:5) 5 poisoned darts (35, 21, D:5) a +0 short sword 2 boomerangs (52, 2, D:5) 4 potions of attraction (61, 15, D:5) a +0 chain mail Level 6 of the Dungeon (18, -23, D:6) a +0 robe a +2 dagger of venom (19, -23, D:6) a +0 dagger (21, -24, D:6) a +0 leather armour a +0 dagger of electrocution (21, -23, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 falchion (22, 0, D:6) a +0 leather armour (24, -2, D:6) a +0 leather armour (25, -22, D:6) a +0 scale mail a +0 club (25, -21, D:6) a +0 mace (26, -21, D:6) a +0 short sword (27, -20, D:6) a +0 leather armour a +0 short sword of freezing (41, -31, D:6) a +0 short sword (43, -31, D:6) a +0 scimitar a +1 robe of willpower Level 7 of the Dungeon (2, -1, D:7) a +0 flail (3, -20, D:7) a +0 flail (9, -25, D:7) a +3 flail a +0 robe (9, -21, D:7) a +2 dire flail a +0 robe (10, -4, D:7) a +0 scale mail (12, -29, D:7) an amulet of chemistry (13, -16, D:7) a +0 leather armour a +2 short sword of venom (13, -15, D:7) a +0 leather armour (17, -8, D:7) a +0 ring mail a +0 short sword of freezing a +0 plate armour 3 boomerangs a +0 scimitar (18, -8, D:7) a +0 robe a +0 scimitar a +0 robe a +0 hand axe (18, 0, D:7) a +0 shortbow (20, -7, D:7) a +0 spear (20, -4, D:7) a +0 club (20, -3, D:7) a +0 scale mail a +0 club (21, -9, D:7) a +0 robe a +0 great sword (21, -6, D:7) a +0 spear of flaming a +0 leather armour a +0 club (21, -4, D:7) a +0 whip (21, 3, D:7) an amulet of reflection (22, -9, D:7) a +0 robe a +3 long sword (22, -3, D:7) the +0 robe "Waqaosa" {Str+4 Archmagi} Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 robe a +0 dagger a +0 spear (24, -14, D:7) a +0 plate armour a +0 long sword (24, -13, D:7) a +0 robe a +0 dagger of protection (24, -12, D:7) a +0 robe a +2 long sword (24, -8, D:7) a +0 robe a +0 dagger (24, -2, D:7) a +0 robe a +0 dagger (25, -12, D:7) a +0 robe a +0 halberd a +0 robe a +1 mace (25, -11, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (25, -6, D:7) a +0 leather armour a +0 hand axe (26, -11, D:7) a +0 mace a +0 robe a +0 mace (26, -10, D:7) a +0 robe a +0 scimitar a +0 robe a +0 dagger (26, -9, D:7) a +0 robe a +3 trident (27, -12, D:7) a ring of magical power a +0 short sword (28, -12, D:7) a +0 leather armour a +0 flail a +0 short sword Level 8 of the Dungeon [Shop] Kangink's Distillery a potion of haste (165 gold) a potion of ambrosia (132 gold) a potion of mutation (132 gold) a potion of curing (49 gold) a potion of cancellation (132 gold) a potion of heal wounds (132 gold) a potion of heal wounds (132 gold) a potion of ambrosia (132 gold) a potion of haste (165 gold) [Shop] Exuapi's Magic Scroll Emporium a scroll of fog (52 gold) a scroll of immolation (52 gold) a scroll of enchant armour (97 gold) a scroll of poison (52 gold) a parchment of Anguish (169 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of poison (52 gold) [Shop] Zofotom's Assorted Antiques a +0 ring mail (116 gold) a +0 chain mail (174 gold) a scroll of revelation (217 gold) a ring of protection from fire (725 gold) a potion of curing (87 gold) a scroll of immolation (116 gold) a scroll of fog (116 gold) a +0 pair of boots (130 gold) [Shop] Nymporam's Book Emporium a parchment of Freezing Cloud (312 gold) a parchment of Volatile Blastmotes (149 gold) a parchment of Dispel Undead (221 gold) a parchment of Hailstorm (149 gold) a manual of Unarmed Combat (1360 gold) a parchment of Manifold Assault (557 gold) a parchment of Rimeblight (557 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Ignite Poison (221 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Sigil of Binding (149 gold) a parchment of Kinetic Grapnel (68 gold) a parchment of Detonation Catalyst (312 gold) a parchment of Cause Fear (221 gold) a parchment of Hoarfrost Cannonade (312 gold) a parchment of Searing Ray (98 gold) a parchment of Dimensional Bullseye (221 gold) (0, 0, D:8) a +4 ring of slaying (2, -3, D:8) a +1 robe of willpower (12, -18, D:8) the serpent talisman "Cokaj" {rF- Str+8} [serpent talisman] rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). (12, 1, D:8) a +0 robe a +0 dagger (13, -20, D:8) 5 stones a +0 club (13, 1, D:8) a +0 robe a +3 dagger (14, -24, D:8) 5 stones a +0 short sword (14, -23, D:8) 3 stones a +0 dagger (14, -22, D:8) a stone a +0 whip (14, -21, D:8) a +0 dagger (14, -20, D:8) 8 poisoned darts a +1 vampiric short sword (14, -19, D:8) a +1 dagger of freezing (15, 5, D:8) a +0 flail a +0 club (17, 2, D:8) a +0 robe a +0 dagger (17, 3, D:8) a +0 scale mail a +0 whip a +0 hand axe (17, 7, D:8) a +0 robe a +0 dagger (17, 8, D:8) a +0 leather armour a +0 short sword (18, 1, D:8) a +0 arbalest a +0 dagger (18, 2, D:8) a +0 leather armour a +2 heavy hand axe (18, 5, D:8) a +0 ring mail 3 boomerangs a +0 whip (18, 6, D:8) a +0 leather armour a +0 dagger (19, -9, D:8) an amulet of reflection (25, -22, D:8) a +0 scale mail (29, -26, D:8) 5 poisoned darts a +0 whip (31, -26, D:8) a +0 club (34, -27, D:8) a +0 whip (34, 13, D:8) a +0 ring mail (35, -27, D:8) a +0 dagger a +0 whip 2 poisoned darts (38, -13, D:8) 2 poisoned darts (46, -22, D:8) a ring of willpower Level 9 of the Dungeon (0, 0, D:9) a +0 sling (4, -19, D:9) a +0 shortbow (5, -9, D:9) a +0 mace (10, 16, D:9) a +0 cloak (12, -1, D:9) a +1 leather armour of fire resistance a +0 morningstar of flaming (18, 21, D:9) a +0 flail (20, -28, D:9) a +0 long sword (20, 22, D:9) a +0 quarterstaff (22, 16, D:9) a +0 club (22, 20, D:9) a +0 glaive a +0 plate armour (23, 20, D:9) a +0 dagger a +0 robe (24, -27, D:9) an orb of energy a +0 robe a +2 trident of draining (25, 13, D:9) a -2 demon whip of venom (29, 7, D:9) a +0 sling (30, 12, D:9) a +2 giant club a +0 robe a +1 great sword a +0 robe (30, 13, D:9) a +4 spear a +0 robe a +1 flail a +0 robe a +2 falchion of valour a +0 robe (30, 16, D:9) a +0 long sword a +0 robe (31, 13, D:9) a +0 whip (32, -30, D:9) a potion of moonshine (33, 14, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (23, 11, D:10) a +0 sling a +0 shortbow (33, -14, D:10) a +0 giant club a +0 giant club (34, -15, D:10) a +0 rapier (35, -14, D:10) a +0 whip (38, -19, D:10) a +0 giant club a +0 giant spiked club (38, -12, D:10) a +0 short sword (40, -9, D:10) a +0 short sword 7 poisoned darts (40, -8, D:10) a +0 short sword (41, -7, D:10) a +0 short sword (42, -6, D:10) a +0 short sword 5 stones Level 11 of the Dungeon (14, -2, D:11) a +0 hand axe (16, -25, D:11) a parchment of Fulminant Prism (16, -4, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 club a +0 scale mail a +0 flail (16, -2, D:11) a +0 short sword a +0 ring mail (17, -4, D:11) a +0 short sword a +0 plate armour (17, -3, D:11) a +0 club a +3 leather armour a +0 short sword (17, -2, D:11) a +0 short sword a +0 ring mail (18, -2, D:11) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 flail a +0 plate armour a +0 mace a +1 cloak (26, -14, D:11) 6 poisoned darts (28, -37, D:11) a ring of protection from fire (35, -38, D:11) a +0 chain mail (38, -4, D:11) a maw talisman (42, -20, D:11) a +0 dire flail a +0 giant club (54, -30, D:11) a +0 barding (57, -18, D:11) a +0 leather armour Level 12 of the Dungeon (6, 15, D:12) a scroll of noise (12, 26, D:12) a +0 mace (19, 6, D:12) 4 large rocks (24, 23, D:12) a +5 ring of evasion (39, 12, D:12) the +1 rapier "Koxomn" {freeze, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (40, 2, D:12) a parchment of Vampiric Draining Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +0 giant club (1, -33, D:13) a +0 sling (13, -19, D:13) a +0 orcbow (15, -31, D:13) a +0 dagger (18, 1, D:13) a +0 ring mail (26, -17, D:13) a +0 shortbow (28, -24, D:13) a +0 ring mail (44, -46, D:13) a +0 quarterstaff (54, -41, D:13) a +0 spear the Necropolis (0, 0, Necropolis) a boomerang (2, 0, Necropolis) a +0 ring mail (4, -1, Necropolis) the orb of the Hippogriff {Glass, Slay+2 Earth} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Earth: It increases the power of your Earth spells. (unseen) (4, 0, Necropolis) a -1 whip (5, -1, Necropolis) a parchment of Poisonous Vapours (5, 0, Necropolis) a +0 great mace of venom (unseen) (7, 0, Necropolis) 23 gold pieces (9, 0, Necropolis) a boomerang (24, 6, Necropolis) a wand of polymorph (5) (25, 5, Necropolis) 12 gold pieces (25, 6, Necropolis) the alchemy staff of Qenac {rElec rPois Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. (unseen) (25, 7, Necropolis) a manual of Maces & Flails (26, 5, Necropolis) a scroll of immolation (26, 6, Necropolis) the +8 short sword of Judgement {freeze, Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (26, 8, Necropolis) a scroll of enchant weapon (27, 5, Necropolis) a ring of see invisible (27, 6, Necropolis) a phantom mirror (inert) (43, -4, Necropolis) 22 gold pieces (44, 2, Necropolis) a +1 helmet (unseen) (46, 1, Necropolis) the +1 broad axe of Debasement {protect, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (46, 3, Necropolis) 3 potions of lignification (48, 2, Necropolis) a scroll of enchant weapon (48, 3, Necropolis) the Treatise on the Familiar and Malediction Spells Type Level a - Tukima's Dance Hexes 3 b - Cause Fear Hexes 4 c - Summon Hydra Summoning 7 (unseen) (49, 1, Necropolis) a staff of earth (unseen)