Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 245052618858145540 12 nerolee00 the Conjurer (level 2, -8/17 HPs) Began as an Octopode Conjurer on Jan 8, 2026. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (973 turns). nerolee00 the Conjurer (Octopode Conjurer) Turns: 973, Time: 00:01:16 Health: -8/17 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 0/5 EV: 12 Int: 20 God: Gold: 41 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . d - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Jewellery d - a ring of willpower (worn) Potions a - a potion of magic c - a potion of heal wounds {unknown} e - a potion of berserk rage {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 0.4 Summonings + Level 0.5 Invocations + Level 0.3 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a whip. Found an ornate altar of the Wu Jian Council. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ######### ........# #.# #.# #@######### #j##......# #j##......##### #j##........... ## #>j...j........ #.# ###≈≈# #.#).j......... #.# ..#≈≈###.#.####j....## . #.# #.#≈≈##..#.. .?....# .####.# #.#≈≈≈#..###. ....S.. You could see 4 gnolls. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas 2 bats A giant cockroach (D:1) 3 goblins (D:1) 2 kobolds 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 306 | D:1 | Found a faded altar of an unknown god. 950 | D:2 | Learned a level 2 spell: Searing Ray 955 | D:2 | Found an ornate altar of the Wu Jian Council. 973 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_corners, ebering_ecumenical_altar_mist, amcnicky_mini_pool_small D:2: layout_basic, basic_altar, chequers_big_river, minmay_pentomino_r4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.0 Summonings | | 0.4 Invocations | | 0.5 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Fire: Sling || 51 Cast: Magic Dart || 4 Searing Ray || 1 Armour: Skin || 20 Dodge: Dodged || 25