Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 5830597136837345505 (custom seed) 142 nerolee00 the Changeling (level 5, -4/60 HPs) Began as a Merfolk Shapeshifter on Jan 7, 2026. Slain by Terence ... wielding a +1 vampiric hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1762 turns). nerolee00 the Changeling (Merfolk Shapeshifter) Turns: 1762, Time: 00:01:43 Health: -4/60 AC: 22 Str: 16 XL: 5 Next: 24% Magic: 5/5 EV: 2 Int: 10 God: Gold: 90 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . n - +0 spear rCold . . . (no offhand) rNeg . . . f - melded +0 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + g - ring of see invisible HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons n - a +0 spear (weapon) Armour f - a +0 leather armour (melded) k - a +0 hat Jewellery g - a ring of see invisible (worn) Scrolls h - 3 scrolls of teleportation {unknown} j - 2 scrolls of vulnerability l - a scroll of poison Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.9 Fighting + Level 2.5 Polearms + Level 1.1 Armour + Level 3.6 Dodging - Level 3.2 Unarmed Combat * Level 5.3 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You hit Terence. Terence is lightly wounded. Terence hits you with a +1 vampiric hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +1 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +1 vampiric hand axe. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. Terence hits you but does no damage. Reach: n) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 scale mail (moderately wounded, 66% to hit) You puncture Terence! Terence is severely wounded. Terence hits you but does no damage. Reach: n) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 scale mail (severely wounded, 66% to hit) You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! Reach: n) +0 spear Press: ? - help, Dir - move target Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 scale mail (heavily wounded, 66% to hit) You closely miss Terence. Terence is heavily wounded. Terence hits you with a +1 vampiric hand axe! You die... Terence says, "And stay out!" #.# #.# ######## ..# #....@.# ###.# #♣# #.######.#.# #.# #.# #........#.### #.# #.# ########.#.... #.# #.# .>......'..†. #.# #.# #.#.###.#.... #.####.# #.#.......... #.#....#.##............ #.#.####.#####......#.# ##.#'####.###.....####.# You could see Terence. Vanquished Creatures A hound (D:3) Jessica (D:2) Natasha (D:2) An adder (D:3) 3 dart slugs A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches 7 hobgoblins 3 jackals (D:3) 6 ball pythons 5 bats 7 frilled lizards 4 goblins 12 kobolds 2 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 193 | D:1 | Reached skill level 1 in Polearms 420 | D:1 | Reached XP level 3. HP: 14/28 MP: 3/3 603 | D:2 | Noticed Jessica 605 | D:2 | Killed Jessica 722 | D:2 | Noticed Natasha 727 | D:2 | Killed Natasha 728 | D:2 | Reached skill level 5 in Shapeshifting 728 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 891 | D:3 | Reached skill level 1 in Armour 1442 | D:3 | Found a faded altar of an unknown god. 1492 | D:3 | Reached XP level 5. HP: 35/40 MP: 5/5 1742 | D:3 | Noticed Terence 1761 | D:3 | HP: 2/60 [Terence/+1 vampiric hand axe (4)] 1762 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_basic, uniq_natasha, uniq_jessica D:3: cheibrodos_thug_alley, layout_basic, hellmonk_ecumenical_altar_run_dry, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Polearms | 1 2 | 2.5 Shapeshifting | 5 | 5.3 Armour | 1 | 1.1 Fighting | | 2.9 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 44 | || 44 Unarmed | 6 | || 6 Mace | 15 | 38 || 53 Spear | | 50 || 50 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Animal skin | 38 | 30 || 68 Leather armour | | 8 || 8 Skin | | 6 || 6 Dodge: Dodged | 32 | 57 || 89