Seeded DCSS version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 18385539259297641910 (custom seed) 0 nerolee00 the Vexing (level 1, -1/8 (11) HPs) Began as a Deep Elf Hexslinger on Sept 25, 2025. Slain by a kobold ... wielding a +2 dagger of draining (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (27 turns). nerolee00 the Vexing (Deep Elf Hexslinger) Turns: 27, Time: 00:00:11 HP: -1/8 (11) AC: 2 Str: 5 XL: 1 Next: 0% MP: 5/5 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: heavily drained A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison Skills: + Level 0.7 Fighting * Level 2.6 Ranged Weapons + Level 0.0 Armour + Level 2.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 1.5 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic + Level 0.0 Invocations * Level 0.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. Found a dagger, a scroll of poison, a club and a hand axe. Found a staircase leading out of the dungeon. p - 2 scrolls of poison (gained 1) You see here a +0 club. You now have 11 gold pieces. You open the door. There is an open door here. A kobold comes into view. It is wielding a +2 dagger of draining. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is severely wounded. A kobold is nearby! You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold closely misses you. A kobold is nearby! You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +2 dagger of draining. You feel drained. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold barely misses you. The kobold closely misses you. A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold hits you with a +2 dagger of draining. You feel drained. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold misses you. A kobold is nearby! You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +2 dagger of draining. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ..# #.# #.# #.# #.# #####.#### #...K....# ##@# #..# ##'## #...# #...# #...#~.≈# #...#~.~# ≈# #...#~.~#≈≈.# #.).#~.≈#≈..# You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 27 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, serial_shops, nicolae_shop_crystal, nicolae_shop_just_a_little_nook, shop, nicolae_shop_mannequins, moated_statue Action || total ---------------------------++------- Fire: Sling || 7 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 20 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 20 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts