Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1790000360101 (custom seed) 36 nerolee00 the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Feb 8, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:52 (869 turns). nerolee00 the Conjurer (Gnoll Conjurer) Turns: 869, Time: 00:01:53 Health: 0/25 AC: 4 Str: 6 XL: 3 Next: 37% Magic: 1/9 EV: 12 Int: 19 God: Gold: 55 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -3) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) h - a +1 pair of boots (worn) Scrolls f - a scroll of noise Potions b - a potion of magic d - 2 potions of mutation {unknown} g - a potion of might {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the adder. The adder is severely wounded. You feel sick. The bat closely misses you. The adder bites you. An adder comes into view. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is severely wounded. You feel very sick. The bat completely misses you. The adder misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The bat barely misses you. The adder bites you. x2 You are lethally poisoned! The adder poisons you! The bat barely misses you. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel very sick. The bat closely misses you. The bat barely misses you. The adder barely misses you. The adder misses you. You hit the adder. Your bite misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat barely misses you. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The bat hits you but does no damage. Your Invocations skill increases to level 1! You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. You die... ###### ##.....## ........## .........# ......b@.# .......S.# ?.†.†....# .........# .........# ...[....## #......## #.##.## You could see an adder and a bat. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins 3 jackals (D:2) A quokka (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 304 | D:1 | Learned a level 2 spell: Searing Ray 854 | D:2 | Reached skill level 5 in Spellcasting 854 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 868 | D:2 | Reached skill level 1 in Invocations 868 | D:2 | HP: 1/25 [poisoned by an adder] 869 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms D:2: layout_rooms, serial_shops, shop, chequers_serial_rivers_small_b, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Club || 14 Cast: Magic Dart || 34 Use: Scroll || 2 Armour: Robe || 14 Dodge: Dodged || 24