Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7409312999256814015 39 nerolee00 the Conjurer (level 3, -2/39 HPs) Began as a Demigod Conjurer on Feb 6, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (1076 turns). nerolee00 the Conjurer (Demigod Conjurer) Turns: 1076, Time: 00:02:36 Health: -2/39 AC: 2 Str: 8 XL: 3 Next: 11% Magic: 1/8 EV: 11 Int: 20 God: Gold: 103 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . h - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: berserking (expiring), very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons h - a +2 hand axe of electrocution (weapon) Missiles c - 2 curare-tipped darts e - 6 stones Armour a - a +0 robe (worn) Jewellery i - a ring of resist corrosion Potions b - 2 potions of magic g - a potion of might (quivered) {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence the Veteran comes into view. He is wielding a +0 flail. Unknown command. You hit the kobold. You kill the kobold! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold throws a poisoned dart. The poisoned dart barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You feel sick. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" You feel sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You are too berserk! Unknown command. You feel a strong urge to attack something. Things that are here: a +0 dagger; a goblin corpse; an adder corpse You slash the kobold! You kill the kobold! You feel sick. You are no longer poisoned. You are too berserk! Found 12 gold pieces. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...# .## ##..# #...# #..### #$#.# #..#.## #.#†# # # #.....## #.#.# .# .###......#.###.#.##..# ............†....[....# .###......#####.#@##.# # ###..........@))..# #...######.#)##.# ...... #.#.# .# ##...### #.#.# # ##.## #.#.# #.# #.#.. ..#.P ..... You could see Terence. Vanquished Creatures An adder (D:3) 5 ball pythons 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins A hobgoblin (D:3) 2 quokkas (D:1) 2 frilled lizards 2 kobolds (D:3) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 269 | D:1 | Reached skill level 4 in Conjurations 414 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 745 | D:1 | Learned a level 2 spell: Searing Ray 993 | D:2 | You fall into a shaft and drop 2 floors! 1066 | D:3 | Reached XP level 3. HP: 9/26 MP: 4/8 1067 | D:3 | Noticed Terence 1076 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, basic_altar, corner_web_ring, uniq_sigmund D:3: wad_crossroads, layout_loops_ring, yredelemnul_altar_generic, mainiacjoe_overflow_paths, gup_sewer_entry_glass, gammafunk_ghost_smash, uniq_terence D:4: layout_cave_pods, nicolae_wu_jian_wuxing_cycle Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.0 Dodging | | 1.8 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Club || 8 Hand axe || 3 Cast: Magic Dart || 34 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 951 | 125 | 0 | 846 | 4 | 269.0 | Dungeon | 1076 | 951 | 125 | 0 | 846 | 4 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 977 daAuts D:3: 70 daAuts D:2: 16 daAuts D:4: 11 daAuts