Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-2020-g51a8449324 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2921637261083931165, deterministic pregen: 1 Command line: /usr/games/crawl-git-51a8449324 -name nerolee00 -rc /dgldir/rcfiles/crawl-git/nerolee00.rc -macro /dgldir/rcfiles/crawl-git/nerolee00.macro -morgue /dgldir/morgue/nerolee00/ -webtiles-socket /crawl-master/webserver/sockets/nerolee00:2026-01-16.02:33:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-51a8449324(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5cc7fa87237e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-51a8449324(_Z13do_crash_dumpv+0x43a) [0x5cc7fa8805ba]: do_crash_dump() /usr/games/crawl-git-51a8449324(_Z20crash_signal_handleri+0x1fa) [0x5cc7fa87285a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78245f787330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x78245f77d6a2]: /usr/games/crawl-git-51a8449324(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5cc7faa8ba10]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-51a8449324(_Z19fire_item_no_quiverP4dist+0x185) [0x5cc7faf363f5]: fire_item_no_quiver(dist*) /usr/games/crawl-git-51a8449324(+0xcbe0d2) [0x5cc7fb03c0d2]: /usr/games/crawl-git-51a8449324(+0xcbeb15) [0x5cc7fb03cb15]: /usr/games/crawl-git-51a8449324(main+0x1f7) [0x5cc7fa7a3ed7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78245f76c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78245f76c28b]: /usr/games/crawl-git-51a8449324(_start+0x25) [0x5cc7fa7a49c5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000078245f8527a7 in __GI___wait4 (pid=2630390, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000078245f8527a7 in __GI___wait4 (pid=2630390, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005cc7fa872a2c in call_gdb (file=0x78245f9464e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2615759\000\000\000\000\000" #2 0x00005cc7fa8805d8 in do_crash_dump () at dbg-asrt.cc:673 t = 1768530932 dir = "/dgldir/morgue/nerolee00/" name = "/dgldir/morgue/nerolee00/crash-nerolee00-20260116-023532.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78245f9464e0 <_IO_2_1_stderr_> #3 0x00005cc7fa87285a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000078245f77d6a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-51a8449324/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-51a8449324/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-51a8449324/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = rooms, absdepth0 = 2 Level vaults: layout_basic nicolae_yredelemnul_columnar_basalt ebering_ecumenical_altar_mist roderic_roman_lattice grunt_ministairs_9 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, nerolee00 the Merfolk Shapeshifter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. You encounter a bat. There is an open door here. The bat barely misses you. A bat is nearby! You miss the bat. The bat barely misses you. A bat is nearby! You hit the bat but do no damage. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat misses you. Your legs become a tail as you dive into the water. You hit the bat. You kill the bat! No target in view! Found a spear. d - a sapphire potion No target in view! Your legs become a tail as you dive into the water. Found a dagger. No target in view! You encounter a dart slug. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a dart slug (heavily wounded, 95% to hit and 95% to hit with your off-hand punch) You hit the dart slug. The dart slug is severely wounded. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a dart slug (severely wounded, 95% to hit and 95% to hit with your off-hand punch) You hit the dart slug. You kill the dart slug! Your legs become a tail as you dive into the water. HP restored. You see here a +0 spear. d - a +0 spear d - a +0 spear (weapon) Your legs become a tail as you dive into the water. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You encounter a frilled lizard. You see here a scroll labelled ERUCKAN TAEJOE. There are monsters nearby! The goblin shouts! There are monsters nearby! You see here an inky potion. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. The frilled lizard hisses angrily. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You unwield your +0 spear. The goblin is struck by your quills. You kill the goblin! The frilled lizard bites you. Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch) You barely miss the frilled lizard. The frilled lizard bites you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a frilled lizard (48% to hit and 35% to hit with your off-hand punch) You hit the frilled lizard. You kill the frilled lizard! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Unknown command. f - an inky potion c - a scroll labelled ERUCKAN TAEJOE You now have 5 gold pieces. Your legs become a tail as you dive into the water. You encounter a kobold. It is wielding a +0 club. You encounter a hobgoblin. The kobold shouts! There are monsters nearby! There are monsters nearby! You encounter an endoplasm. You encounter a ball python. You closely miss the kobold. The kobold barely misses you. The kobold splashes around in the water. You barely miss the kobold. The endoplasm quivers. The kobold splashes around in the water. x2 You hit the endoplasm but do no damage. The kobold splashes around in the water. x2 The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. d - a +0 spear (weapon) Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 club (53% to hit and 48% to hit with your tail-slap) You reach to attack! You closely miss the kobold. The ball python hisses angrily. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 club (53% to hit and 48% to hit with your tail-slap) You miss the kobold. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 club (53% to hit and 48% to hit with your tail-slap) You hit the kobold. You kill the kobold! You hear a splash. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit and 87% to hit with your tail-slap) You barely miss the endoplasm. The ball python bites you. The endoplasm freezes you. You are frozen. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit and 87% to hit with your tail-slap) You hit the endoplasm. You tail-slap the endoplasm. The endoplasm is almost dead. The ball python is struck by your quills. The ball python bites you. The endoplasm freezes you. You are frozen. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, 87% to hit and 87% to hit with your tail-slap) You hit the endoplasm but do no damage. The endoplasm is almost dead. The ball python barely misses you. The endoplasm splashes around in the water. x3 Reach: d) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, 87% to hit and 87% to hit with your tail-slap) You hit the endoplasm. You kill the endoplasm! The ball python is struck by your quills. You kill the ball python! You have reached level 2! The hobgoblin shouts! Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 57% to hit with your tail-slap) You reach to attack! You hit the hobgoblin. The hobgoblin is moderately wounded. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a hobgoblin (moderately wounded, 61% to hit and 57% to hit with your tail-slap) You reach to attack! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a hobgoblin (moderately wounded, 61% to hit and 57% to hit with your tail-slap) You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin is struck by your quills. You kill the hobgoblin! You encounter a jackal. A jackal is nearby! A jackal is nearby! The jackal barks! You encounter a jackal. x2 The jackal barks! You hear a shout! x2 You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal is struck by your quills. The jackal barely misses you. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You encounter a hobgoblin. The jackal barely misses you. The jackal bites you. You encounter a kobold. It is wielding a +0 dagger. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. x2; The kobold is struck by your quills. You kill the kobold! The jackal misses you. You hit the jackal. You kill the jackal! The jackal misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The jackal misses you. The hobgoblin barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! Things that are here: a +0 dagger; a hobgoblin corpse Things that are here: a +0 dagger; a hobgoblin corpse You encounter a rat. A rat is nearby! A rat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: d) +0 spear Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You encounter a quokka. Reach: d) +0 spear Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a rat (wandering, hasn't noticed you, 61% to hit) You reach to attack! You closely miss the rat. The rat squeaks loudly. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a rat (61% to hit) You closely miss the rat. The rat barely misses you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a rat (61% to hit) You hit the rat. You kill the rat! The quokka is struck by your quills. The quokka barely misses you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (lightly wounded, 50% to hit) You closely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka bites you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (lightly wounded, 50% to hit) You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (lightly wounded, 50% to hit) You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (lightly wounded, 50% to hit) You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. The quokka is struck by your quills. The quokka bites you. * * * LOW HITPOINT WARNING * * * Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (severely wounded, 50% to hit) You closely miss the quokka. The quokka is severely wounded. The quokka misses you. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a quokka (severely wounded, 50% to hit) You hit the quokka. You kill the quokka! Reach: d) +0 spear Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Found a ring mail. Your legs become a tail as you dive into the water. Found a stone staircase leading down. You encounter a hobgoblin. Found a scroll labelled JOGRAY TEIN. You encounter a bat. Found a scroll labelled VOUZUCIYSI. There are monsters nearby! You encounter a rat. You reach to attack! You miss the bat. The bat closely misses you. You reach to attack! You hit the bat. You kill the bat! You encounter a bat. Found a scroll labelled ERUCKAN TAEJOE. You reach to attack! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin is struck by your quills. You kill the hobgoblin! The rat is struck by your quills. The rat bites you but does no damage. You hit the rat. You kill the rat! The bat closely misses you. You reach to attack! You hit the bat. The bat is moderately wounded. The bat misses you. You reach to attack! You hit the bat. You kill the bat! Your Polearms skill increases to level 1! No target in view! No target in view! Found a scroll labelled JOGRAY TEIN. c - 2 scrolls labelled ERUCKAN TAEJOE (gained 1) e - a scroll labelled JOGRAY TEIN You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. No target in view! No target in view! You now have 18 gold pieces (gained 13). h - a scroll labelled VOUZUCIYSI No target in view! e - 2 scrolls labelled JOGRAY TEIN (gained 1) Key pressed, stopping explore. No target in view! Key pressed, stopping explore. You encounter a rat. You encounter a hobgoblin. Found 14 gold pieces. The rat squeaks loudly. There are monsters nearby! You reach to attack! You hit the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The rat is struck by your quills. You kill the rat! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You now have 32 gold pieces (gained 14). d - 2 sapphire potions (gained 1) Your legs become a tail as you dive into the water. You open the door. Found an escape hatch in the floor. No target in view! There is an open door here. j - a smoky golden potion No target in view! There is an open door here. Your legs become a tail as you dive into the water. As you open the door, it creaks loudly! You encounter a quokka. Found an escape hatch in the floor. There is an open door here. A quokka is nearby! You hit the quokka. The quokka is lightly wounded. The quokka completely misses you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 There is an open door here. There's nothing to open nearby. You now have 46 gold pieces (gained 14). You encounter a dart slug. A dart slug is nearby! You reach to attack! You hit the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You reach to attack! You hit the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! You see here a dart slug corpse. You encounter a quokka. A quokka is nearby! You encounter a kobold. It is wielding a +0 dagger and quivering stones. There are monsters nearby! Found a stone staircase leading down. You miss the quokka. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka barely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! The kobold shouts! The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold completely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. The kobold is struck by your quills. You kill the kobold! Things that are here: a +0 dagger; a stone; a kobold corpse You encounter a rat. A rat is nearby! A rat is nearby! You reach to attack! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a rat corpse. You encounter a ball python. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You hit the ball python. You kill the ball python! Your Stealth skill increases to level 1! No target in view! No target in view! No target in view! You see here a ball python corpse. Your legs become a tail as you dive into the water. Done exploring. Done exploring. As you read the scroll labelled JOGRAY TEIN, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. e -> I - a scroll of immolation As you read the scroll labelled ERUCKAN TAEJOE, it crumbles to dust. It is a scroll of identify. d -> m - 2 potions of might; c -> i - a scroll of identify What level of the Dungeon? (default 1, ? - help) You see here a frilled lizard skeleton. Your legs become a tail as you dive into the water. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. d - 2 white potions No target in view! e - a ring of magical power You encounter a ball python. You encounter a frilled lizard. The ball python hisses angrily. The frilled lizard hisses angrily. The ball python is struck by your quills. You kill the ball python! You miss the frilled lizard. The frilled lizard is struck by your quills. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. A frilled lizard is nearby! You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! HP restored. You encounter a rat. Found a scroll labelled MAH ASUSUNEZIBBE. A rat is nearby! Found a sling. A rat is nearby! The rat squeaks loudly. You reach to attack! You hit the rat. You kill the rat! No target in view! c - a scroll labelled MAH ASUSUNEZIBBE Found a hand axe. No target in view! No target in view! You now have 53 gold pieces (gained 7). You open the door. There is an open door here. You encounter an adder. An adder is nearby! The adder hisses angrily. An adder is nearby! The adder is struck by your quills. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You miss the adder. The adder is heavily wounded. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You miss the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder is struck by your quills. The adder bites you. You hit the adder. You kill the adder! i - 2 scrolls of identify (gained 1) You encounter an endoplasm. An endoplasm is nearby! You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You encounter a frilled lizard. The frilled lizard hisses angrily. Found a fuming inky potion. You encounter a bat. There are monsters nearby! You hit the frilled lizard. You kill the frilled lizard! A bat is nearby! You see here a frilled lizard corpse. A bat is nearby! The bat misses you. You barely miss the bat. The bat is struck by your quills. You kill the bat! k - a fuming inky potion No target in view! You open the door. Found a stone staircase leading down. No target in view! You open the door. There is an open door here. Found a dagger. No target in view! No target in view! You encounter a ball python. A ball python is nearby! A ball python is nearby! A ball python is nearby! You reach to attack! The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. The ball python is struck by your quills. You kill the ball python! You see here a +0 dagger. You now have 63 gold pieces (gained 10). Found a short sword. No target in view! Found a stone staircase leading down. No target in view! You encounter an endoplasm. Found a scroll of identify. An endoplasm is nearby! An endoplasm is nearby! You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading up. c - 2 scrolls labelled MAH ASUSUNEZIBBE (gained 1) i - 3 scrolls of identify (gained 1) Found a stone staircase leading up. As you read the scroll of identify, it crumbles to dust. d -> M - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. h -> W - a scroll of brand weapon As you read the scroll of identify, it crumbles to dust. f -> h - a potion of haste As you read the scroll of brand weapon, it crumbles to dust. Your +0 spear drips with poison. d - a +0 spear of venom (weapon) Found a stone staircase leading down. No target in view! You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! As you read the scroll labelled MAH ASUSUNEZIBBE, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target Okay, then. It was a scroll of blinking. c -> b - a scroll of blinking You feel extremely strange. Iridescent scales grow over part of your body. What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading down. h - 2 potions of haste (gained 1) You now have 75 gold pieces (gained 12). You encounter a goblin. It is wielding a +0 dagger. Found 13 gold pieces. The goblin shouts! You reach to attack! You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. You barely miss the goblin. The goblin is severely wounded. You kill the goblin! No target in view! You now have 88 gold pieces (gained 13). Found a pair of boots. No target in view! You encounter an adder. Found a faded altar of an unknown god. An adder is nearby! You closely miss the adder. The adder hisses angrily. The adder barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is struck by your quills. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder barely misses you. The adder is struck by your quills. The adder barely misses you. You miss the adder. The adder is lightly wounded. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder closely misses you. x2 You barely miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! You see here a +0 pair of boots. f - a +0 pair of boots You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! You reach to attack! You hit the goblin. You kill the goblin! No target in view! d - a grey potion You open the door. There is an open door here. You encounter a frilled lizard. You encounter a rat. Found a stone staircase leading down. The rat squeaks loudly. There are monsters nearby! You reach to attack! You hit the rat but do no damage. The rat is poisoned. You barely miss the rat. The rat is severely wounded. You kill the rat! You have reached level 4! You reach to attack! You strike the helpless frilled lizard from behind! You puncture the frilled lizard! You kill the frilled lizard! No target in view! Found a robe. Found an escape hatch in the floor. No target in view! Search for what [? for help]? talis Found a spear. You see here a +0 spear. Found a stone staircase leading up. You encounter a scorpion zombie. Found a potion of haste. Found a basalt altar of Yredelemnul. You reach to attack! The helpless scorpion zombie fails to defend itself. You puncture the scorpion zombie! The scorpion zombie is moderately damaged. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie closely misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie hits you. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (severely damaged, 80% to hit) You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie misses you. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (severely damaged, 80% to hit) You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie is struck by your quills. The scorpion zombie hits you but does no damage. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (severely damaged, 80% to hit) You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie misses you. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (almost destroyed, 80% to hit) You hit the scorpion zombie but do no damage. The scorpion zombie is almost destroyed. The scorpion zombie hits you. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (almost destroyed, 80% to hit) You barely miss the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target Aim: a scorpion zombie (almost destroyed, 80% to hit) You hit the scorpion zombie. You destroy the scorpion zombie! Reach: d) +0 spear (venom) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Reach: d) +0 spear (venom) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Found a battleaxe. h - 3 potions of haste (gained 1) HP restored. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. d - 2 grey potions (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! You see here the +5 flail of Desertification {heavy, rPois SInv}. The goblin shouts! You reach to attack! You closely miss the goblin. You hit the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! No target in view! You see here a +0 dagger. You see here a +0 dagger. You open the door. There is an open door here. You now have 95 gold pieces (gained 7). Found a stone staircase leading up. You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. There is a stone staircase leading up here. You encounter an endoplasm. You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The endoplasm looks as sick as possible! The endoplasm is almost dead. You kill the endoplasm! No target in view! Unknown command. That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-2020-g51a8449324 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [nerolee00] Species: Merfolk Job: Shapeshifter HP: 34/34; mods: 0/0 MP: 4/4; mod: 0 Stats: 16 9 13 Position: (11, 16), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 13 | 2 | 215 | 89/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 13 | 1 | 47 | 22/50 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 13 | 0 | 51 | 51/84 Dodging | X | 1 | 12 | 3 | 221 | 43/119 Stealth | X | 1 | 12 | 1 | 50 | 15/71 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 3 | 301 | 49/168 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 12 | 0 | 44 | 44/50 Shapeshifting | X | 2 | 25 | 4 | 492 | 139/177 Spell bugs: Durations: #33: 10 Attributes: #12: 95 #49: 95 #74: 2 Mutations: iridescent scales: 1 nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 animal skin eq slot #1, inv slot #3: +0 spear of venom }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# .# ##.# .# #..# #####.## #..# #......###..# #......#....#### #......#.#.....# #......#.#..##.##### #..@...#.#..##.....# #......#.#.......#.. #......#.#..#.##..## ######.#.#..#.###... #.#.#..#.# ###. #.#.#..#.#####. #..<# #.#..... ###.# #.#.#### #.# #.# # dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (42, 19): {{{{ CLASS: FogMachine size_max: 1 pow_rolls: 3 excl_rad: 1 activating: false cloud_type: thin mist start_clouds: 1 pow_min: 5 listeners: kill_cat: other spread_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer buildup_turns: 0 sub_type: tick listener_only: true type: turn countdown: 1 delay_max: 20 delay_min: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_amnt: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_rate: 15 size_buildup_time: 1 activated: true buildup_turns: 1 props: size_min: 1 spread_buildup_time: 1 pow_max: 10 walk_dist: 2}}}} >>>>>>>>>>>>>>>>>>>>>>