neoul Level 1 of the Dungeon (4, 7, D:1) a ball python skeleton (4, 10, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a +0 club a +0 club a +0 dagger a goblin skeleton a hobgoblin skeleton (7, 14, D:1) a +0 club (8, 15, D:1) a quokka skeleton (17, 41, D:1) a +0 club a +0 sling (18, 38, D:1) a bat corpse (skeletalised by now) (20, 30, D:1) a +0 dagger (21, 34, D:1) a +0 mace (35, 19, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of protection (1, -2, D:2) a +0 robe (7, 9, D:2) a +0 leather armour (10, 13, D:2) a +0 flail a gnoll corpse (skeletalised by now) (14, -9, D:2) a +0 club (15, -11, D:2) a +0 dagger (19, 21, D:2) a +0 spear a gnoll corpse (skeletalised by now) (22, 19, D:2) a +0 club a +0 whip a +0 short sword a gnoll corpse (skeletalised by now) (23, 19, D:2) an inkwell talisman (29, 16, D:2) an adder corpse (skeletalised by now) (36, 22, D:2) a +0 ring mail (37, -1, D:2) an adder corpse (skeletalised by now) (37, 0, D:2) a +0 dagger (39, 13, D:2) a +0 dagger Level 3 of the Dungeon (6, 5, D:3) a giant cockroach corpse (8, 3, D:3) a +0 short sword 2 stones a kobold corpse (10, -14, D:3) a parchment of Soul Splinter (10, -6, D:3) a giant cockroach corpse (10, 3, D:3) a hobgoblin corpse (13, -6, D:3) a +0 club a +0 halberd (14, -10, D:3) a potion of mutation (14, -6, D:3) a +0 club a quokka corpse a jackal corpse