neoul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a +0 dagger (6, 4, D:1) a +0 dagger (13, 14, D:1) a +0 dagger (17, 1, D:1) a +0 short sword a kobold skeleton (18, -16, D:1) a bat skeleton (18, -15, D:1) a bat skeleton (19, -10, D:1) a bat skeleton (21, -18, D:1) a ball python corpse (skeletalised by now) (21, -10, D:1) a +0 club (28, -17, D:1) a ball python skeleton (28, -3, D:1) a +0 leather armour (36, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -7, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 18, D:2) a +0 ring mail (0, 32, D:2) a +0 robe (12, 17, D:2) a +0 club a goblin skeleton (17, 22, D:2) a +0 plate armour (18, -4, D:2) a quokka skeleton (18, 33, D:2) a +0 club (32, 8, D:2) a +0 robe a human skeleton (33, -7, D:2) a +0 pair of gloves (37, 15, D:2) a +0 leather armour (44, 18, D:2) a +0 whip (45, 15, D:2) a ball python skeleton a rat skeleton a hobgoblin skeleton (45, 17, D:2) a ball python skeleton (50, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 4, D:3) a +0 ring mail (6, -9, D:3) a rat corpse (skeletalised by now) (9, -11, D:3) a +0 dagger (16, 21, D:3) a +1 pair of gloves of stealth (18, -22, D:3) a rimehorn talisman (19, 13, D:3) a quokka corpse (skeletalised by now) (23, 30, D:3) a hobgoblin corpse (skeletalised by now) (45, 8, D:3) a +0 ring mail (49, -3, D:3) a +0 trident (49, -2, D:3) a +0 dagger a +0 robe an orc skeleton (50, -3, D:3) a +0 club 3 boomerangs a +0 leather armour a +0 hand axe a +0 hand axe a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -4, D:3) a hobgoblin skeleton Level 4 of the Dungeon (21, -12, D:4) a +4 flail (28, 32, D:4) a hound skeleton (28, 37, D:4) a +0 leather armour (31, 34, D:4) a staff of necromancy (35, 11, D:4) a +0 dagger a kobold skeleton (39, 7, D:4) a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc skeleton (41, -8, D:4) a +0 robe (45, 8, D:4) the staff of Destiny {rC- Dex-4 Conj Summ Ice} [staff of conjuration] rC-: It makes you vulnerable to cold. Dex-4: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (49, -13, D:4) 6 boomerangs (54, 7, D:4) a +0 ring mail Level 5 of the Dungeon (1, 0, D:5) a scorpion corpse