neoul Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (14, 27, D:1) a rat corpse (skeletalised by now) (16, 27, D:1) a bat corpse (skeletalised by now) (18, 33, D:1) a +0 chain mail (22, -4, D:1) a +0 club (38, 3, D:1) a bat skeleton (42, -2, D:1) a large rock (42, 23, D:1) a +0 club (42, 24, D:1) a +0 dagger a kobold skeleton (43, -3, D:1) a large rock (45, -2, D:1) a hobgoblin skeleton (45, 22, D:1) a bat corpse (skeletalised by now) (46, 21, D:1) a frilled lizard corpse (skeletalised by now) (47, 21, D:1) a rat skeleton (53, -5, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (2, -7, D:2) a +0 dagger a goblin skeleton (5, -16, D:2) a +0 club (6, 6, D:2) a +0 club (8, -33, D:2) a +0 robe (13, -27, D:2) a +2 short sword of venom (16, -27, D:2) a hobgoblin skeleton (21, -21, D:2) a +0 scale mail (22, -13, D:2) a +0 hand axe (25, -22, D:2) a +0 whip (32, -28, D:2) a +0 mace of chaos a +0 scale mail the human skeleton of Terence (32, -27, D:2) an adder skeleton a frilled lizard skeleton (48, 5, D:2) a rat skeleton (56, 10, D:2) 2 stones a +0 dagger (56, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 10, D:3) a bat corpse (skeletalised by now) (12, 19, D:3) a +0 club (13, 18, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (14, 18, D:3) a jackal corpse (skeletalised by now) (14, 19, D:3) a rat corpse (skeletalised by now) (16, 12, D:3) a +0 dagger (16, 27, D:3) a +0 pair of boots (17, 21, D:3) an adder skeleton (23, 0, D:3) a +0 dagger (24, 0, D:3) a potion of moonshine (29, 4, D:3) a hobgoblin skeleton a jackal skeleton a jackal skeleton (30, 4, D:3) a +0 dagger (31, 4, D:3) a frilled lizard skeleton (46, 18, D:3) a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) Level 4 of the Dungeon (5, 14, D:4) a +0 dagger (8, 11, D:4) a +0 club (9, -16, D:4) a +2 dagger of chaos (10, 2, D:4) a +0 leather armour a +0 dagger an orc skeleton (11, -11, D:4) a +0 falchion (17, -21, D:4) a +0 short sword (22, 0, D:4) a +0 dagger 5 stones (24, 3, D:4) a ball python corpse (skeletalised by now) (24, 15, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 18, D:4) a +0 mace a +0 leather armour (24, 23, D:4) an ogre skeleton (26, 23, D:4) a +0 flail an orc corpse (skeletalised by now) (32, -24, D:4) a +0 dagger (35, 13, D:4) a +0 club a +0 sling a goblin skeleton (42, -18, D:4) a +0 leather armour a +0 war axe (43, -20, D:4) a +0 leather armour a +0 hand axe (43, -19, D:4) a +0 club an orc skeleton (43, -18, D:4) a +0 short sword (44, -18, D:4) a +0 short sword an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip (38, -3, D:5) a +0 leather armour (40, -6, D:5) a parchment of Sublimation of Blood (41, 26, D:5) a hound skeleton (46, 8, D:5) a +0 leather armour a +0 flail (47, 6, D:5) a +0 short sword (48, -7, D:5) a +0 club (50, -10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 scale mail (2, 2, D:6) a parchment of Shock (3, 5, D:6) a +0 flail (3, 7, D:6) a +0 spear (3, 8, D:6) a +0 club (4, 5, D:6) a +0 whip a gnoll corpse (skeletalised by now) (4, 6, D:6) a +3 spear of venom a +0 ring mail a +0 kite shield a gnoll corpse (skeletalised by now) (5, 0, D:6) a +3 long sword of chaos a +0 chain mail a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (36, -17, D:6) a +0 robe (42, -3, D:6) a +0 club (43, -6, D:6) a +0 short sword an orc skeleton (43, -3, D:6) a +0 flail a gnoll skeleton (43, -1, D:6) a +0 flail a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (44, -2, D:6) a +0 flail (44, -1, D:6) a +0 club (45, -2, D:6) a +0 war axe a +0 scale mail an orc skeleton (45, -1, D:6) a +0 club a +0 ring mail an amulet of reflection (47, 8, D:6) a +0 war axe (52, -13, D:6) a +0 mace Level 7 of the Dungeon [Shop] Cehuwkoe's One-of-a-Kind Rings a +1 ring of strength (36 gold) the ring of Woinkyts {rN++ Will+ Wiz Str-2 Int+3} (993 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). a +9 ring of dexterity (unknown) (1404 gold) a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} (1105 gold) [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +2 ring of dexterity (unknown) (54 gold) a +2 ring of protection (unknown) (180 gold) a +8 ring of evasion (1404 gold) the ring of Winter {Fly rC+ Str+2 Int+6 SH+5} (1328 gold) [ring of intelligence] Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). SH+5: It affects your SH (+5). (0, 0, D:7) an electric eel skeleton (8, -13, D:7) a +0 falchion a +0 robe (9, -23, D:7) a +0 long sword (12, 9, D:7) a water moccasin skeleton (13, -11, D:7) a +2 falchion of freezing a +0 robe (15, 7, D:7) a parchment of Swiftness (17, 17, D:7) a +0 scale mail (25, 17, D:7) a +0 long sword (29, 0, D:7) a +0 great sword a +0 robe (30, -1, D:7) a +0 war axe an orc corpse (skeletalised by now) (30, 0, D:7) a +0 club a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (33, 1, D:7) the inkwell talisman of the Beginning {-Tele rElec rN+ Int+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (34, -18, D:7) a +0 war axe a +0 robe (34, 0, D:7) a +0 giant spiked club (35, 0, D:7) a +0 dire flail (35, 11, D:7) a +2 pair of gloves (37, -32, D:7) a parchment of Sublimation of Blood (37, -2, D:7) a +0 mace a +0 robe (37, 4, D:7) a +0 whip a +0 leather armour (38, -28, D:7) a serpent talisman (38, 1, D:7) a +2 falchion a +0 robe (39, 0, D:7) a yak skeleton (40, -29, D:7) a +0 whip (40, -1, D:7) a yak skeleton (40, 0, D:7) a yak skeleton a yak skeleton (43, -12, D:7) a +4 battleaxe a +0 whip of flaming a +0 robe (43, -7, D:7) a +1 ring mail of poison resistance (44, -29, D:7) a staff of fire (45, -29, D:7) a yak corpse (skeletalised by now) (49, -11, D:7) a +1 war axe of electrocution Level 8 of the Dungeon (2, 13, D:8) a +0 giant club a two-headed ogre corpse (3, -7, D:8) a +0 scale mail (23, 16, D:8) 2 potions of curing (27, 1, D:8) the +9 arbalest of Courage {drain, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (29, 18, D:8) a +1 flail (still there?) a +0 robe (still there?) (29, 21, D:8) a wand of paralysis (11) (30, 25, D:8) 7 gold pieces (32, 0, D:8) 10 gold pieces