neoul Level 1 of the Dungeon (4, -7, D:1) a +0 short sword (5, -7, D:1) a +0 club a goblin skeleton (13, -32, D:1) a +0 short sword of holy wrath 4 stones (13, -11, D:1) a +0 dagger a goblin skeleton (14, -19, D:1) a +0 club (14, -18, D:1) a ball python corpse (skeletalised by now) (18, -32, D:1) a bat corpse (skeletalised by now) (19, 24, D:1) a bat corpse (skeletalised by now) (20, 4, D:1) a +0 club a kobold skeleton (20, 16, D:1) a +0 chain mail (26, -32, D:1) a +0 dagger (30, -14, D:1) a hobgoblin corpse (skeletalised by now) (33, -4, D:1) a +0 club a +0 whip 3 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -20, D:1) a ball python skeleton (41, -8, D:1) a +0 short sword (44, -3, D:1) a +0 short sword (47, -14, D:1) a rat skeleton (47, -13, D:1) a ball python skeleton (54, -3, D:1) a rat skeleton (54, 22, D:1) a +0 cloak (59, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 16, D:2) a +0 hand axe (2, -17, D:2) a quokka corpse (skeletalised by now) (8, 5, D:2) a +0 dagger (12, 22, D:2) a +0 ring mail (13, -9, D:2) a +2 helmet (21, -5, D:2) the +0 robe of Youthful Indiscretion {-Tele *Silence rN+ Str+5} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (29, -12, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 21, D:3) a +0 chain mail (1, 20, D:3) 6 gold pieces (6, 22, D:3) a +0 club a stone a kobold corpse (6, 23, D:3) a +0 mace (7, 10, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (8, 7, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (8, 10, D:3) a +0 dagger a +0 leather armour a +0 hand axe (9, 8, D:3) a +0 short sword an orc corpse (skeletalised by now) (9, 23, D:3) a potion of might (15, -9, D:3) a rat corpse (skeletalised by now) (15, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 22, D:3) a +0 club a kobold corpse (20, 21, D:3) a bat corpse (20, 22, D:3) a +0 short sword a kobold corpse (32, -19, D:3) a frilled lizard corpse (34, 19, D:3) an adder corpse (39, -17, D:3) an iguana corpse Level 4 of the Dungeon (0, 0, D:4) a ring of protection from cold (3, -6, D:4) a scroll of torment (8, -5, D:4) a ball python corpse (skeletalised by now) (8, -3, D:4) an adder corpse (skeletalised by now) (11, -7, D:4) a +0 club a stone (13, -8, D:4) the +1 robe of Deosank {Regen+ MP+5} Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (17, -9, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (24, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (29, 29, D:4) a hobgoblin corpse (skeletalised by now) (36, -4, D:4) 4 large rocks (37, -6, D:4) a +0 war axe (47, 21, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -7, D:5) a potion of mutation (5, -1, D:5) a +0 club (9, -4, D:5) an adder corpse (skeletalised by now) (9, -3, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (9, -2, D:5) 7 gold pieces a +0 war axe (11, 7, D:5) 13 gold pieces (12, 2, D:5) a potion of mutation (13, 2, D:5) a hound corpse (skeletalised by now) (14, 3, D:5) a howler monkey corpse (skeletalised by now) (21, -2, D:5) 9 gold pieces Level 6 of the Dungeon (7, 1, D:6) a +0 chain mail