neoul Level 1 of the Dungeon (0, 0, D:1) a potion of magic (2, -1, D:1) 15 gold pieces (2, 1, D:1) a potion of curing (3, 1, D:1) the +5 dagger of Misconduct {flame, ^Drain rF++ Int+3} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (4, 0, D:1) a scroll of noise (5, 8, D:1) a ball python corpse (skeletalised by now) (6, -13, D:1) a +0 sling (11, -32, D:1) a bat corpse (skeletalised by now) (14, -3, D:1) a jackal skeleton (15, -3, D:1) a jackal skeleton (17, -33, D:1) a rat corpse (skeletalised by now) (20, -33, D:1) a frilled lizard corpse (skeletalised by now) (21, 0, D:1) a +0 whip (27, -37, D:1) a +0 club (39, 1, D:1) a +0 short sword 4 stones a kobold skeleton (40, -27, D:1) a ball python skeleton (41, -30, D:1) a jackal skeleton (42, 10, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (45, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -5, D:1) a +0 dagger (47, -1, D:1) a quokka corpse (skeletalised by now) (53, -36, D:1) a +0 robe (55, -35, D:1) a hobgoblin skeleton (58, -23, D:1) a +0 plate armour Level 2 of the Dungeon (8, -3, D:2) a bat skeleton (8, 13, D:2) a rat corpse (skeletalised by now) (8, 14, D:2) a bat corpse (skeletalised by now) (14, -13, D:2) a +1 pair of gloves (19, -19, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (19, -18, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (19, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -15, D:2) a +0 dagger a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (19, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -10, D:2) a +0 mace (34, 8, D:2) a scroll of noise (35, 1, D:2) a hobgoblin skeleton (35, 2, D:2) a hobgoblin skeleton (39, 5, D:2) a +0 spear (40, -10, D:2) a +0 club (42, 5, D:2) a +0 leather armour (43, 26, D:2) a +0 club (43, 27, D:2) a +0 scythe a +0 robe (45, 25, D:2) a +0 club a kobold corpse (skeletalised by now) (46, -19, D:2) a rat corpse (skeletalised by now) (54, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 1, D:3) the felid skeleton of Natasha (19, -21, D:3) a bat skeleton (21, 12, D:3) a +0 whip (38, -31, D:3) the +0 leather armour of the Cuero {*Slow +Blink rC+ Int+4} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Level 4 of the Dungeon (1, 7, D:4) a +0 robe (15, 22, D:4) a +0 pair of gloves (17, 10, D:4) a hound skeleton (17, 11, D:4) a +0 morningstar (20, 12, D:4) a +0 short sword a +0 club a +0 short sword a +0 leather armour a +0 short sword 3 stones a kobold skeleton (21, 12, D:4) a +0 hand axe a +0 club (25, -18, D:4) a scroll of noise (27, -3, D:4) a +0 dagger (28, -18, D:4) a +0 ring mail (28, 2, D:4) a scarab talisman (37, -23, D:4) a +0 giant club an ogre skeleton (41, 7, D:4) a +0 ring mail (53, -2, D:4) a quokka corpse (skeletalised by now) (59, 12, D:4) a quill talisman (60, -2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a parchment of Brom's Barrelling Boulder (1, -2, D:5) a +1 dire flail of holy wrath (still there?) a +2 chain mail of archery (still there?) the human corpse of Edmund (still there?) (15, 21, D:5) 12 gold pieces