Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 12759354180645780693 6 neoul the Vexing (level 1, -1/13 HPs) Began as a Mummy Enchanter on Aug 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (414 turns). neoul the Vexing (Mummy Enchanter) Turns: 414, Time: 00:00:26 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 4/4 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 5/5 levels left rFire x . . (150%) a - +1 dagger rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of fog {unknown} Skills: + Level 0.9 Short Blades - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.8 Spellcasting * Level 2.8 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Mercury Arrow Conj/Alch 2% 2d5 32% 2 Gloom Hex/Necr 18% N/A 36% 3 Forge Blazeheart Golem Fire/Frge 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is heavily wounded. The jackal bites you. You miss the jackal. The jackal is heavily wounded. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal barely misses you. x2 You see here 5 gold pieces. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ### #.########### #..@hh....... #.###.####### #.##.$.# #.###.## ##############'##...# ...........[...###.## #########......# ... #......###.## #......# ... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 414 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, minmay_misc_feat_hallway Action || total ---------------------------++------- Melee: Dagger || 36 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 412 | 0 | 61 | 265 | 1 | 412.0 | Dungeon | 412 | 412 | 0 | 61 | 265 | 1 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 412 daAuts