neoul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, 33, D:1) a +0 club (16, 1, D:1) a bat corpse (skeletalised by now) (19, 30, D:1) a bat skeleton (20, 5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (25, 16, D:1) a hobgoblin skeleton (32, 5, D:1) a potion of curing (33, -4, D:1) a +0 club (34, -7, D:1) a bat skeleton (38, 1, D:1) a hobgoblin skeleton (42, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 26, D:1) 10 gold pieces (45, 5, D:1) a potion of curing (47, 7, D:1) a rat skeleton (56, 22, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) the +5 hammer "Wegiwnum" {flame, rF+ rN+ Str+5} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (unseen) (25, 24, D:2) a +0 robe (25, 30, D:2) 3 stones a kobold skeleton (28, 12, D:2) a staff of necromancy (28, 28, D:2) a ball python skeleton (32, 29, D:2) a -1 hand axe (32, 38, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (34, 22, D:2) a +0 arbalest (34, 27, D:2) a potion of heal wounds (36, 37, D:2) a +0 ring mail (39, 27, D:2) a +0 dagger (43, 14, D:2) an adder skeleton (47, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 3, D:3) a +0 spear a gnoll corpse (0, 4, D:3) a +0 club a gnoll corpse (8, -6, D:3) a hobgoblin corpse (10, -4, D:3) a hobgoblin corpse (skeletalised by now) (11, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -7, D:3) a +0 short sword