neoul Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -12, D:1) a +0 short sword a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 7, D:1) a +0 club 3 stones a bat skeleton (18, -24, D:1) a bat corpse (skeletalised by now) (18, 10, D:1) a rat skeleton (23, -11, D:1) a +0 ring mail (25, -1, D:1) a rat skeleton (29, 0, D:1) a frilled lizard skeleton (29, 14, D:1) a ball python corpse (skeletalised by now) (31, -15, D:1) a +0 short sword 5 stones a rat skeleton (35, -15, D:1) a +0 club (35, -13, D:1) a +0 dagger a goblin skeleton (36, -10, D:1) a +0 hand axe of draining (36, -6, D:1) a +0 dagger (38, 11, D:1) a +0 dagger a +0 quarterstaff a goblin corpse (skeletalised by now) (41, 2, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Weobott's Weapon Emporium a +1 whip of flaming (115 gold) a +0 whip of pain (82 gold) a +2 scimitar of flaming (228 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) the +2 mace of the Candle {flame, *Corrode rC+ rN+ Str+3} (343 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +0 antimagic trident (125 gold) a +0 mace (30 gold) a +4 long sword of distortion (307 gold) a +0 quarterstaff (50 gold) (5, 18, D:2) a bat skeleton (6, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 21, D:2) a +0 plate armour (12, 8, D:2) a +0 short sword (15, -6, D:2) a jackal skeleton (16, -5, D:2) a ball python skeleton (19, -11, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (21, 35, D:2) a +0 ring mail (25, -10, D:2) a +0 spear (27, 19, D:2) a +4 quarterstaff of chaos (28, 29, D:2) a quokka skeleton (30, 18, D:2) a +0 hammer (36, 22, D:2) a +0 leather armour (37, -20, D:2) a +0 morningstar (37, 19, D:2) a quokka skeleton (44, 16, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (7, -8, D:3) a quokka corpse (skeletalised by now) (19, -28, D:3) a +0 flail a +0 leather armour (20, -30, D:3) a +0 club a +0 robe an orc skeleton (21, -28, D:3) a jackal skeleton (21, -24, D:3) a jackal skeleton (21, -23, D:3) a jackal corpse (skeletalised by now) (21, -10, D:3) the felid corpse of Natasha (skeletalised by now) (21, -7, D:3) a +2 vampiric trident a +0 scale mail the human corpse of Terence (skeletalised by now) (22, -10, D:3) a +0 whip 5 stones (24, -30, D:3) a +0 hand axe (25, -30, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (26, -3, D:3) a hobgoblin skeleton (43, 13, D:3) a +0 robe (46, 10, D:3) a +0 club a +0 robe (50, 3, D:3) a +0 hand axe (50, 12, D:3) the felid corpse of Natasha (skeletalised by now) (55, 29, D:3) a +0 ring mail Level 4 of the Dungeon (5, 12, D:4) a +0 whip (12, 25, D:4) a ball python corpse (skeletalised by now) (15, -15, D:4) a +0 club (17, 25, D:4) a +0 whip (19, -16, D:4) a +0 ring mail (33, 17, D:4) a +0 club (34, 9, D:4) a +0 mace (46, 5, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 2 javelins (2, 7, D:5) a water moccasin corpse (2, 9, D:5) a scroll of teleportation (2, 10, D:5) a potion of invisibility (2, 12, D:5) 9 gold pieces (2, 19, D:5) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (3, 13, D:5) 2 scrolls of teleportation