Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 4028561236627582552 17 neoul the Vexing (level 2, -1/12 (15) HPs) Began as a Deep Elf Enchanter on Aug 6, 2025. Slain by Terence ... wielding a +2 hand axe of venom (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1099 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 1099, Time: 00:01:25 HP: -1/12 (15) AC: 2 Str: 5 XL: 2 Next: 44% MP: 17/17 EV: 12 Int: 19 God: Gold: 54 SH: 0 Dex: 17 Spells: 5/7 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ d - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.30/turn %: no passive effects @: brilliant, heavily drained, invisible A: magic regeneration, thin skeletal structure 1, persistent drain a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - a throwing net (quivered) Armour b - a +0 robe (worn) c - a scarf of invisibility (worn) Jewellery d - a ring of magical power (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of noise {unknown} h - 3 scrolls of immolation {unknown} Potions M - a potion of mutation j - a potion of curing {unknown} Skills: * Level 1.2 Short Blades + Level 2.6 Dodging * Level 4.0 Stealth + Level 3.1 Spellcasting * Level 4.2 Hexes * Level 0.7 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Ensorcelled Hibernat Hex/Ice 32% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 28% N/A 8% 3 Tukima's Dance Hex 28% N/A 8% 3 Magic Dart Conj 16% 1d3 16% 1 Gloom Hex/Necr 32% N/A 19% 3 Static Discharge Conj/Air 8% 3-4/arc 22% 2 Passwall Erth 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your health recovers twice as slowly from being drained. Message History You see here a frilled lizard corpse. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. No target in view! You open the door. Terence the Veteran comes into view. He is wielding a +2 hand axe of venom. Terence shouts! A dart slug and an adder come into view. Terence hits you with a +2 hand axe of venom. You are poisoned. There is an open door here. Okay, then. You feel drained. You fade into invisibility! You feel very sick. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence closely misses you. You feel sick. The dart slug launches a dart at Terence. The slug dart hits Terence. You feel sick. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. Your bones become slightly less dense. f -> M - a potion of mutation * * * LOW HITPOINT WARNING * * * You feel sick. Terence closely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. Terence hits you with a +2 hand axe of venom. You die... Terence says, "And stay out!" ##### #########...# #...........# #.#######...# #.# ##.## #.# #.# #@# #.# # #@# #.# ###.####.# #.# #........# #.# .ß######.### #.# .w.....'.# #.# .......### #.# .ß#################.####### #............†......... You could see Terence (unable to see you). Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 3 frilled lizards A goblin (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 504 | D:1 | Reached XP level 2. HP: 11/13 MP: 8/8 525 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1090 | D:2 | Noticed Terence 1098 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1098 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1099 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, minmay_misc_feat_four_crosses, bh_walls_and_bars D:2: minmay_chambers_of_twos, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, grunt_ministairs_14, hangedman_abyss_or_decor_lesser_grid, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.0 Short Blades | | 1.2 Dodging | | 2.6 Spellcasting | | 3.1 Hexes | | 4.2 Evocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 53 Cast: Ensorcelled Hiber || 1 Ability: Evoke Invisibilit || 3 Use: Potion || 4 Stab: Invisible || 3 Sleeping || 8 Armour: Robe || 23 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1094 | 1082 | 12 | 67 | 826 | 2 | 547.0 | Dungeon | 1094 | 1082 | 12 | 67 | 826 | 2 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 130 daAuts