Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 652522499825386636 4 neoul the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Aug 6, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (384 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 384, Time: 00:00:21 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 1 Int: 19 God: Gold: 17 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted, invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} Potions i - a potion of invisibility f - 2 potions of curing {unknown} Skills: * Level 1.1 Short Blades + Level 2.4 Dodging * Level 3.7 Stealth + Level 3.0 Spellcasting * Level 4.1 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Unknown command. You start resting. HP restored. You start waiting. Done waiting. You now have 17 gold pieces (gained 10). Found a faded altar of an unknown god. No target in view! You open the door. 2 jackals come into view. There is an open door here. There are monsters nearby! There are monsters nearby! A jackal and a ball python come into view. The jackal barks! The jackal moves out of view. A jackal comes into view. The jackal barks! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you. Okay, then. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. You fade into invisibility! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The ball python completely misses you. The ball python constricts you. You die... ### ##.## ###.h.### ...h... #hhS# #@# #. #.# #.# #.# #.# ##'## ##.########...## ###.......##.....## #.......#.#.......# ###.#...#.#..........# .....................+ You could see 4 jackals and a ball python (unable to see you). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 375 | D:1 | Found a faded altar of an unknown god. 384 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners, dreamdust_ecumenical_altar_statues, serial_bayou_lagoon_a Action || total ---------------------------++------- Melee: Dagger || 10 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 16 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 388 | 388 | 0 | 138 | 209 | 1 | 388.0 | Dungeon | 388 | 388 | 0 | 138 | 209 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 388 daAuts