Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 14094056783573678680 2 neoul the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Aug 6, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (117 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 117, Time: 00:00:18 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 6/6 EV: 11 Int: 19 God: Gold: 36 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity Potions i - a potion of invisibility Skills: * Level 1.1 Short Blades + Level 2.4 Dodging * Level 3.7 Stealth + Level 3.0 Spellcasting * Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 short sword; a ball python corpse A quokka comes into view. A quokka is nearby! A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! The quokka bites you. You closely miss the quokka. An endoplasm comes into view. The quokka bites you. The endoplasm quivers. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You fade into invisibility! The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You are too injured to fight recklessly! You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The quokka misses you. The endoplasm freezes you. The goblin hits you with a +0 dagger. Unknown command. You hit the endoplasm. The endoplasm is almost dead. The quokka barely misses you. The endoplasm freezes you. Ouch! That really hurt! You die... ########## #........# #....:...##### #............. ##+#### #............. ......# #............. ......#####............. .........##......J...... ##........).....@g..>... .........##......r...... #......####............. #......############..... #..........# ..... ...........# .... #..........####### ... #................# ... #................# You could see an endoplasm, a quokka (unable to see you) and a goblin (unable to see you). Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, nrook_mini_backslash Action || total ---------------------------++------- Melee: Dagger || 17 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 85 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 85 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts