Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 8293585941949279434 4 neoul the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Aug 6, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (152 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 152, Time: 00:00:52 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 1 Int: 19 God: Gold: 24 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 6 darts of disjunction (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of vulnerability {unknown} Potions i - a potion of invisibility Skills: * Level 1.1 Short Blades + Level 2.4 Dodging * Level 3.7 Stealth + Level 3.0 Spellcasting * Level 4.1 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You hit the bat. You kill the bat! You are too injured to fight recklessly! You start resting. HP restored. You start waiting. You flicker for a moment. You now have 24 gold pieces (gained 12). You flicker back into view. A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The ball python closely misses you. The ball python completely misses you. A ball python is nearby! You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! You don't know any spells. You unwield your +1 dagger. The ball python bites you. The ball python constricts you. a - a +1 dagger (weapon) The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ###................. #................>.. ########.#................. #..........#####........... #..........# #........### ...........# #.......)# ...........# #........# ....$....#######........# ######....@..........###### ..>......S.......... .... ##...############### #### ##.. ##. . .. ## . You could see a ball python. Vanquished Creatures A quokka (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic Action || total ---------------------------++------- Melee: Dagger || 17 Use: Potion || 1 Stab: Invisible || 1 Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 27 | 83 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 27 | 83 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts