Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 1228542932755574981 4 neoul the Vexing (level 1, -3/10 HPs) Began as a Deep Elf Enchanter on Aug 4, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (64 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 64, Time: 00:00:24 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 11 Int: 19 God: Gold: 8 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions i - a potion of invisibility Skills: + Level 1.1 Short Blades - Level 2.4 Dodging * Level 3.8 Stealth + Level 3.0 Spellcasting * Level 4.1 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka completely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You fade into invisibility! The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka misses you. You miss the quokka. The quokka is almost dead. An endoplasm comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm quivers. You are too injured to fight recklessly! The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. The endoplasm closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The endoplasm freezes you. Ouch! That really hurt! You die... #......# #...)..# #######...†>.# #####.)..........# #####.....#####......# ..........# #......# ....!.....# #......# .......J..#####......# .......@....$?...#.### .......r..........†..# ..........########..## ########### ######..# ##.......# #.......## #..###### #..###### #.......## You could see an endoplasm and a quokka (unable to see you). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 64 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 14 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 26 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 26 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts