neoul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 7, D:1) a bat corpse (skeletalised by now) (17, 13, D:1) a bat skeleton (27, -19, D:1) a +1 dagger (30, -23, D:1) a rat skeleton (33, -24, D:1) a +0 club (35, -11, D:1) a +0 short sword (36, -1, D:1) a bat corpse (skeletalised by now) (37, -35, D:1) a +0 club (38, 7, D:1) a +0 whip (38, 8, D:1) a bat skeleton (42, 9, D:1) a rat skeleton (55, -25, D:1) a +0 scale mail Level 2 of the Dungeon (2, -8, D:2) a +0 club a +0 sling (7, -5, D:2) a +0 dagger a goblin skeleton (11, 24, D:2) a +0 dagger (11, 25, D:2) a +0 short sword (18, 40, D:2) the +6 dagger of the Sea {pain, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (25, 31, D:2) a bat corpse (skeletalised by now) (28, 1, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, -4, D:2) a ball python skeleton (35, 16, D:2) a parchment of Ensorcelled Hibernation (37, 6, D:2) a rat corpse (skeletalised by now) (41, 6, D:2) a rat corpse (skeletalised by now) (42, -14, D:2) a +0 spear (43, 5, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 morningstar a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 11, D:3) a +3 mace (3, 21, D:3) a +0 hand axe (8, 11, D:3) a hobgoblin corpse (skeletalised by now) (12, 12, D:3) a +0 club (18, 11, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword 5 stones a +0 hand axe the goblin corpse of Ijyb (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 37, D:3) a +0 dagger (19, -1, D:3) a +0 robe (19, 10, D:3) a +0 flail an orc corpse (skeletalised by now) (22, -3, D:3) a +0 club (23, 32, D:3) a +0 whip (24, 18, D:3) a +0 whip (26, 35, D:3) a +0 whip a kobold skeleton (34, 37, D:3) a ball python corpse (skeletalised by now) (36, -5, D:3) a jackal corpse (skeletalised by now) (42, -10, D:3) a hobgoblin skeleton (42, -9, D:3) a frilled lizard skeleton (43, 11, D:3) 3 flux baubles (44, -14, D:3) a +0 leather armour (45, 20, D:3) a hobgoblin corpse (skeletalised by now) (45, 34, D:3) the +6 hand axe of Wrongful Imprisonment {flame, rF++ rN+ Int+2} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (57, 10, D:3) a +0 robe (58, 9, D:3) a +0 hand axe (58, 11, D:3) a +0 dagger 2 stones (58, 28, D:3) a bat corpse (skeletalised by now)