Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 17217918725449912957 2 neoul the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Aug 4, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (99 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 99, Time: 00:00:18 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility d - a potion of curing {unknown} Skills: + Level 1.0 Short Blades + Level 2.4 Dodging * Level 3.7 Stealth + Level 3.0 Spellcasting * Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! You closely miss the quokka. The quokka closely misses you. You miss the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka bites you but does no damage. You completely miss the quokka. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. Ouch! That really hurt! You die... ......#.# #.. ...##.# #.# #.#####.##.# #.# #.....S....# #.# #.......#..#### #.# #.......##....## #.# #...?...##.##..# #.# ... #......r##r###.###.# .. #?......##@........# . #.......######.##### # #..$....# #.# # #.......# #.# # #.# ### ### #.#### #.. #.. #....###.###.# ####..##...... ##..#.#.#.# You could see a quokka. Vanquished Creatures A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, hellmonk_ecumenical_altar_crossroads Action || total ---------------------------++------- Melee: Dagger || 13 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 74 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 74 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts