Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 18271682759243194810 5 neoul the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Aug 4, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (160 turns). neoul the Vexing (Deep Elf Enchanter) Turns: 160, Time: 00:01:32 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 5 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of strength Potions i - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.5 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting * Level 4.2 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Apportation Tloc 4% N/A 16% 1 Gloom Hex/Necr 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. HP restored. Okay, then. A jackal comes into view. A jackal is nearby! A rat comes into view. A jackal comes into view. The rat squeaks loudly. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. You closely miss the jackal. The jackal misses you. You don't know any spells. You unwield your +1 dagger. The jackal barely misses you. a - a +1 dagger (weapon) The jackal closely misses you. You miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ############ #.......[..# #..........# #..........# #..........############### #....>.....'...@hhr....... ##..........#######.......# .......[..........+!....... ........###########...##### ........# ....# .....†..# ..### ........# ..# ........# ...# ........# You could see 2 jackals and a rat (unable to see you). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic Action || total ---------------------------++------- Melee: Dagger || 30 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 49 | 55 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 49 | 55 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts