neoul Level 1 of the Dungeon (0, 2, D:1) a rat skeleton (0, 32, D:1) a +0 dagger (2, 3, D:1) a +0 club (3, 36, D:1) a +0 dagger (7, 35, D:1) a bat corpse (skeletalised by now) (16, 0, D:1) a bat skeleton (31, 25, D:1) a frilled lizard corpse (skeletalised by now) (31, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 24, D:1) a +0 dagger a goblin skeleton (34, 35, D:1) a ring of poison resistance (37, 16, D:1) a quokka corpse (skeletalised by now) (45, 20, D:1) a +0 whip a kobold skeleton (47, 31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (9, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -8, D:2) a bat skeleton (14, -7, D:2) a +0 whip (16, -14, D:2) a rat skeleton (16, -6, D:2) a +0 dagger a +0 hand axe (17, -18, D:2) a +0 robe (19, -22, D:2) a +0 great sword (23, 1, D:2) a +0 dagger a +0 hand axe an orb of wrath a kobold skeleton (24, -20, D:2) a +0 robe (29, -19, D:2) a jackal skeleton (33, -12, D:2) a jackal skeleton (34, -13, D:2) a +0 mace (36, -15, D:2) a +0 robe (44, -8, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fesiol Ydum's Weapon Emporium a +0 falchion (42 gold) a +0 hand axe (42 gold) a +0 rapier (77 gold) a +0 dagger (28 gold) the +6 morningstar of Gurph {freeze, Stlth+} (708 gold) Stlth+: It makes you more stealthy. a +2 great sword of holy wrath (420 gold) a +0 club (7 gold) 2 silver javelins (252 gold) a +0 mace (42 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (18, 9, D:3) a granite talisman (20, -31, D:3) a +0 lajatang a hobgoblin corpse (skeletalised by now) (20, -6, D:3) a ball python skeleton (24, -31, D:3) an adder skeleton (26, -19, D:3) a +0 robe (33, 8, D:3) a +0 falchion (34, -24, D:3) a +0 vampiric spear (36, -1, D:3) a +0 club a +0 leather armour a +0 whip a +0 war axe a +0 dagger a +0 robe an orc skeleton an orc skeleton a rat skeleton a rat skeleton (37, -33, D:3) a quokka skeleton (51, -16, D:3) a +0 club (52, -17, D:3) a +0 whip (58, -25, D:3) the +1 leather armour of the Bells {Harm} Harm: It increases damage dealt and taken. Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -3, D:4) a +0 rapier (12, -30, D:4) an adder corpse (skeletalised by now) (13, -18, D:4) an iguana skeleton (13, 2, D:4) a +0 short sword 2 stones (15, -22, D:4) a +0 club a +0 sling a goblin skeleton (16, -23, D:4) an iguana skeleton (21, 7, D:4) a giant cockroach corpse (22, 13, D:4) a +0 trident (32, -23, D:4) a +0 robe (37, -28, D:4) an adder skeleton (37, -27, D:4) a ball python skeleton (40, -30, D:4) a +0 short sword 3 stones (43, -12, D:4) a +0 dagger 2 stones (46, -12, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of curing (3, 4, D:5) a +0 ring mail (6, 1, D:5) a +0 dagger a +0 robe an orc corpse