neoul Level 1 of the Dungeon (2, -1, D:1) a +0 whip (2, 10, D:1) a +0 sling (6, -4, D:1) a +0 dagger (7, 9, D:1) a +0 ring mail (9, 8, D:1) a rat corpse (skeletalised by now) (10, 7, D:1) a +0 club (10, 16, D:1) a rat skeleton a ball python skeleton (10, 18, D:1) a rat skeleton (14, 19, D:1) a +0 scale mail (15, 14, D:1) a +0 dagger a kobold skeleton (16, 5, D:1) a +0 robe (28, 13, D:1) a +0 hand axe (28, 17, D:1) a jackal skeleton (29, 18, D:1) a jackal skeleton (31, 21, D:1) a +0 short sword (40, 23, D:1) the quill talisman of a bazaar {+Inv rPois Str+4 Dex-3} [quill talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (43, 3, D:1) a frilled lizard skeleton a rat skeleton (45, 14, D:1) a +0 flail (49, 8, D:1) a +0 club (50, 22, D:1) a +0 dagger Level 2 of the Dungeon (2, 4, D:2) a +0 helmet (4, 21, D:2) a parchment of Volatile Blastmotes (6, 15, D:2) a rat skeleton (6, 35, D:2) an inkwell talisman (36, 14, D:2) a ball python skeleton (39, -21, D:2) a hobgoblin skeleton (42, 24, D:2) a +0 dagger (47, 13, D:2) an adder corpse (48, -15, D:2) a +0 mace (48, 2, D:2) a +0 club a +0 leather armour a +0 club a goblin corpse (skeletalised by now) (53, -18, D:2) a +0 hand axe (55, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (55, -8, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 1, D:3) a bat corpse (3, 5, D:3) a potion of heal wounds