Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 13596229139723311819 781 neoul the Vexing (level 7, -2/50 HPs) Began as a Demigod Enchanter on July 30, 2025. Slain by a water moccasin (7 damage) ... on level 7 of the Dungeon. The game lasted 00:05:55 (4981 turns). neoul the Vexing (Demigod Enchanter) Turns: 4981, Time: 00:05:55 Health: -2/50 AC: 3 Str: 5 XL: 7 Next: 29% Magic: 9/15 EV: 11 Int: 27 God: Gold: 313 SH: 5 Dex: 23 Spells: 1/12 levels left rFire . . . (100%) f - +1 dagger (elec) rCold + + . (33%) (no offhand) rNeg . . . (100%) d - +1 robe of Fun {Str-4 Dex+9} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... e - amulet "Cuxeguc" {Reflect rElec rC+ Will+ Int+2 SH+5} Stlth +++ c - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: reflection @: lethally poisoned (-2 -> -4), enlightened, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 313 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +1 dagger of electrocution (weapon) l - a +1 dagger of venom Missiles b - 7 poisoned darts g - 8 boomerangs h - 5 javelins i - 4 datura-tipped darts Armour d - the +1 robe of Fun (worn) {Str-4 Dex+9} (You found it on level 2 of the Dungeon) Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). j - the +0 robe "Yskilof" {rN+ Str+4} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). k - a +0 kite shield Jewellery c - a ring of protection from cold (worn) e - the amulet "Cuxeguc" (worn) {Reflect rElec rC+ Will+ Int+2 SH+5} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). Scrolls i - a scroll of identify t - a scroll of teleportation c - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} j - a potion of might {unknown} d - 3 potions of moonshine A - a potion of attraction l - a potion of ambrosia {unknown} e - a potion of enlightenment o - a potion of haste {unknown} p - 2 potions of resistance {unknown} Skills: + Level 3.3 Short Blades - Level 1.7 Dodging + Level 4.5 Stealth + Level 3.4 Spellcasting * Level 5.5 Hexes + Level 0.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Ensorcelled Hibernat Hex/Ice 38% N/A 4% 2 d - Confusing Touch Hex 34% N/A 2% 3 f - Gloom Hex/Necr 42% N/A 7% 3 t - Tukima's Dance Hex 34% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 24% 2d7 8% 1 Magic Dart Conj 16% 1d3 9% 1 Summon Small Mammal Summ 16% N/A 9% 1 Sublimation of Blood Necr 7% N/A 10% 2 Blink Tloc 8% N/A 13% 2 Construct Spike Launche Frge 8% 2d3 13% 2 Fugue of the Fallen Necr 7% N/A 21% 3 Anguish Hex/Necr 10% N/A 24% 4 Frozen Ramparts Ice 8% 1d2 26% 3 Ozocubu's Armour Ice 4% N/A 26% 3 Passwall Erth 4% N/A 26% 3 Enfeeble Hex 17% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a water moccasin (lightly wounded, chance to affect: 51%) The water moccasin resists with significant effort. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. Casting: Confusing Touch (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Your hands begin to glow red. You feel very sick. The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin but do no damage. The water moccasin appears confused. The water moccasin is lightly wounded. You feel sick. You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel sick. You block the water moccasin's attack. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You catch the helpless water moccasin completely off-guard! You impale the water moccasin!! The water moccasin is almost dead. You feel sick. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. n -> e - a potion of enlightenment You feel sick. The water moccasin bites you! You die... .....##.##.# #### #.##.# #.#.#.# #.###..# ##.# ##.######## ###.## ##........ #.##.## ##..####.## #.#.)###...# #S@#[#.#..# ##.##.##..# ##.......# #........# #..#####..# #.#. #..# ..##. #..# .... .. . ... ## ## You could see a water moccasin (confused). Vanquished Creatures A water moccasin (D:5) An ogre (D:5) A bullfrog (D:7) A gnoll sergeant (D:5) A bombardier beetle (D:4) A jelly (D:5) A hound (D:4) Jessica (D:4) 2 iguanas 5 orc wizards 7 adders 3 gnolls (D:5) 2 shadow imps A white imp (D:5) 15 orcs 3 ribbon worms 2 giant cockroaches 7 hobgoblins 5 jackals 4 ball pythons 4 bats 2 endoplasms 2 frilled lizards 5 goblins 3 kobolds 2 rats (D:2) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 32 | D:1 | Reached skill level 1 in Short Blades 520 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/7 623 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 634 | D:1 | Reached skill level 3 in Hexes 1195 | D:2 | Identified the +1 robe of Fun {Str-4 Dex+9} 1214 | D:2 | HP: 1/20 [ribbon worm (7)] 1368 | D:2 | Identified the amulet "Cuxeguc" {Reflect rElec rC+ Will+ | Int+2 SH+5} 2027 | D:3 | Reached XP level 3. HP: 23/26 MP: 8/8 2031 | D:3 | Learned a level 3 spell: Confusing Touch 2606 | D:3 | Reached XP level 4. HP: 20/33 MP: 10/10 2853 | D:3 | Noticed Jessica 3501 | D:4 | Killed Jessica 3525 | D:4 | Reached skill level 4 in Hexes 3525 | D:4 | Reached XP level 5. HP: 29/38 MP: 8/11 3529 | D:4 | Learned a level 3 spell: Tukima's Dance 3897 | D:5 | Entered Level 5 of the Dungeon 3900 | D:5 | Noticed a water moccasin 3908 | D:5 | Killed a water moccasin 3909 | D:5 | Reached XP level 6. HP: 25/45 MP: 10/13 4313 | D:5 | Reached skill level 5 in Hexes 4352 | D:5 | Identified the +0 robe "Yskilof" {rN+ Str+4} 4768 | D:5 | Reached XP level 7. HP: 44/50 MP: 6/15 4778 | D:5 | Learned a level 3 spell: Gloom 4867 | D:5 | You fall into a shaft and drop 2 floors! 4981 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, kennysheep_decorative_pillar D:2: layout_loops_cross D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, shapermc_ecumenical_altar_acropolis, uniq_jessica D:4: layout_gridville D:5: layout_gridville, nicolae_overflow_two_pavilions, grunt_decor_resistance D:7: layout_loops_ring, nicolae_vehumet_altar_sigil, mainiacjoe_overflow_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 3 | 3.3 Hexes | 3 4 5 | 5.5 Spellcasting | 2 3 | 3.4 Stealth | 3 4 | 4.5 Dodging | | 1.7 Necromancy | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 191 | 107 | 21 || 319 Throw: Throwing net | 2 | | || 2 Cast: Ensorcelled Hiber | 15 | 19 | 5 || 39 Confusing Touch | 3 | 1 | 1 || 5 Gloom | | | 1 || 1 Use: Potion | 1 | 3 | 1 || 5 Scroll | 7 | 1 | || 8 Stab: Sleeping | 14 | 16 | 2 || 32 Invisible | 1 | | || 1 Held in net/web | 1 | | || 1 Confused | 2 | | 1 || 3 Armour: Robe | 94 | 48 | 13 || 155 Dodge: Dodged | 124 | 52 | 8 || 184 Block: Other | 16 | 20 | 2 || 38 Reflection | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4948 | 4871 | 77 | 989 | 2940 | 6 | 824.7 | Dungeon | 4948 | 4871 | 77 | 989 | 2940 | 6 | 824.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1145 daAuts D:4: 972 daAuts D:5: 962 daAuts D:1: 921 daAuts D:2: 836 daAuts D:7: 110 daAuts