neoul Level 1 of the Dungeon [Shop] Vaomak's General Store a parchment of Apportation (75 gold) a +0 spear (42 gold) a tin of tremorstones (2/2) (560 gold) the +0 robe of the Necropolis {Rampage rN++ Int+2 Dex+2} (375 gold) Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a lightning rod (4/4) (560 gold) a potion of curing (unknown) (42 gold) a scroll of teleportation (unknown) (42 gold) (2, -4, D:1) a +0 club (2, 0, D:1) a hobgoblin skeleton (5, -1, D:1) a +0 club a goblin skeleton (6, 16, D:1) a +0 chain mail (8, 0, D:1) a quokka skeleton (19, 24, D:1) a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (24, 5, D:1) a bat skeleton (26, -4, D:1) a rat corpse (skeletalised by now) (31, 15, D:1) a +0 dagger (36, 19, D:1) a +0 sling (37, 24, D:1) a bat skeleton (38, 14, D:1) a +0 dagger a goblin skeleton (40, 4, D:1) a +0 short sword (41, 3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (50, 21, D:1) a +2 short sword of holy wrath 3 stones a kobold corpse (skeletalised by now) (53, 36, D:1) 2 flux baubles Level 2 of the Dungeon (3, 2, D:2) a rat skeleton (8, 18, D:2) a +0 hammer (9, 15, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 23, D:2) a parchment of Searing Ray (22, -10, D:2) a ball python corpse (skeletalised by now) (25, -7, D:2) a quokka corpse (skeletalised by now) (25, -5, D:2) a +0 dagger 3 stones a kobold skeleton (25, -2, D:2) a +0 ring mail (30, 11, D:2) a +0 dagger 3 stones a kobold skeleton (42, 6, D:2) a +0 club (43, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (5, -13, D:3) a +0 dagger a goblin corpse (6, -17, D:3) a +0 club a goblin corpse (6, -15, D:3) a +0 whip (15, 16, D:3) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 16, D:3) a +0 dagger a +4 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 8, D:3) a +0 dagger (18, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 14, D:3) a +0 short sword a +0 animal skin (19, 10, D:3) a +0 dagger (20, 7, D:3) a +0 club (21, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, 2, D:3) a hobgoblin corpse (skeletalised by now) (27, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (31, -9, D:3) a ball python corpse (skeletalised by now) (31, -7, D:3) a +0 war axe (43, -3, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Tukima's Dance (1, -4, D:4) 15 gold pieces (10, -11, D:4) a +0 dagger (10, -6, D:4) a +0 flail a gnoll corpse (15, -3, D:4) a +0 trident an orc corpse (16, -5, D:4) a +2 hand axe of freezing (unseen) (16, -3, D:4) a +0 club (16, -2, D:4) an adder corpse (16, -1, D:4) a +0 spear (18, -3, D:4) 10 gold pieces Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, -1, D:5) 12 gold pieces (6, -8, D:5) a scroll of enchant armour (7, -6, D:5) a +6 ring of intelligence